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author | yexo <yexo@openttd.org> | 2010-02-25 11:45:47 +0000 |
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committer | yexo <yexo@openttd.org> | 2010-02-25 11:45:47 +0000 |
commit | cc413b8f6ef113e9fb8a4d52e96ffbf509ce923c (patch) | |
tree | 5de1d1ac5b82ae55a4f8ee027e2a89d9af3ec7fb /src | |
parent | f9709a6f50044683e6c165ca9104c5e68a9bd905 (diff) | |
download | openttd-cc413b8f6ef113e9fb8a4d52e96ffbf509ce923c.tar.xz |
(svn r19236) -Codechange: move method code into class definition (skidd13)
Diffstat (limited to 'src')
-rw-r--r-- | src/misc/binaryheap.hpp | 249 |
1 files changed, 121 insertions, 128 deletions
diff --git a/src/misc/binaryheap.hpp b/src/misc/binaryheap.hpp index 073d24638..c6071853c 100644 --- a/src/misc/binaryheap.hpp +++ b/src/misc/binaryheap.hpp @@ -69,160 +69,153 @@ public: /** Find the smallest item in the priority queue. * Return the smallest item, or throw assert if empty. */ - FORCEINLINE Titem_& GetHead() {assert(!IsEmpty()); return *m_items[1];} + FORCEINLINE Titem_& GetHead() + { + assert(!IsEmpty()); + return *m_items[1]; + } - /** Insert new item into the priority queue, maintaining heap order. */ - void Push(Titem_& new_item); + /** Insert new item into the priority queue, maintaining heap order. + * @return false if the queue is full. */ + FORCEINLINE void Push(Titem_& new_item) + { + if (IsFull()) { + m_max_size *= 2; + m_items = ReallocT<ItemPtr>(m_items, m_max_size + 1); + } + + /* make place for new item */ + int gap = ++m_size; + /* Heapify up */ + for (int parent = gap / 2; (parent > 0) && (new_item < *m_items[parent]); gap = parent, parent /= 2) + m_items[gap] = m_items[parent]; + m_items[gap] = &new_item; + CheckConsistency(); + } /** Remove and return the smallest item from the priority queue. */ - FORCEINLINE Titem_& PopHead() {Titem_& ret = GetHead(); RemoveHead(); return ret;}; + FORCEINLINE Titem_& PopHead() + { + Titem_& ret = GetHead(); + RemoveHead(); + return ret; + } /** Remove the smallest item from the priority queue. */ - void RemoveHead(); - - /** Remove item specified by index */ - void RemoveByIdx(int idx); - - /** return index of the item that matches (using &item1 == &item2) the given item. */ - int FindLinear(const Titem_& item) const; - - /** Make the priority queue empty. - * All remaining items will remain untouched. */ - void Clear() {m_size = 0;}; - - /** verifies the heap consistency (added during first YAPF debug phase) */ - void CheckConsistency(); -}; + FORCEINLINE void RemoveHead() + { + assert(!IsEmpty()); + /* at index 1 we have a gap now */ + int gap = 1; -template <class Titem_> -FORCEINLINE void CBinaryHeapT<Titem_>::Push(Titem_& new_item) -{ - if (IsFull()) { - m_max_size *= 2; - m_items = ReallocT<ItemPtr>(m_items, m_max_size + 1); - } + /* Heapify down: + * last item becomes a candidate for the head. Call it new_item. */ + Titem_& new_item = *m_items[m_size--]; - /* make place for new item */ - int gap = ++m_size; - /* Heapify up */ - for (int parent = gap / 2; (parent > 0) && (new_item < *m_items[parent]); gap = parent, parent /= 2) - m_items[gap] = m_items[parent]; - m_items[gap] = &new_item; - CheckConsistency(); -} + /* now we must maintain relation between parent and its children: + * parent <= any child + * from head down to the tail */ + int child = 2; // first child is at [parent * 2] -template <class Titem_> -FORCEINLINE void CBinaryHeapT<Titem_>::RemoveHead() -{ - assert(!IsEmpty()); - - /* at index 1 we have a gap now */ - int gap = 1; - - /* Heapify down: - * last item becomes a candidate for the head. Call it new_item. */ - Titem_& new_item = *m_items[m_size--]; - - /* now we must maintain relation between parent and its children: - * parent <= any child - * from head down to the tail */ - int child = 2; // first child is at [parent * 2] - - /* while children are valid */ - while (child <= m_size) { - /* choose the smaller child */ - if (child < m_size && *m_items[child + 1] < *m_items[child]) - child++; - /* is it smaller than our parent? */ - if (!(*m_items[child] < new_item)) { - /* the smaller child is still bigger or same as parent => we are done */ - break; - } - /* if smaller child is smaller than parent, it will become new parent */ - m_items[gap] = m_items[child]; - gap = child; - /* where do we have our new children? */ - child = gap * 2; - } - /* move last item to the proper place */ - if (m_size > 0) m_items[gap] = &new_item; - CheckConsistency(); -} - -template <class Titem_> -inline void CBinaryHeapT<Titem_>::RemoveByIdx(int idx) -{ - /* at position idx we have a gap now */ - int gap = idx; - Titem_& last = *m_items[m_size]; - if (idx < m_size) { - assert(idx >= 1); - m_size--; - /* and the candidate item for fixing this gap is our last item 'last' - * Move gap / last item up: */ - while (gap > 1) - { - /* compare [gap] with its parent */ - int parent = gap / 2; - if (last < *m_items[parent]) { - m_items[gap] = m_items[parent]; - gap = parent; - } else { - /* we don't need to continue upstairs */ - break; - } - } - - /* Heapify (move gap) down: */ - while (true) { - /* where we do have our children? */ - int child = gap * 2; // first child is at [parent * 2] - if (child > m_size) break; + /* while children are valid */ + while (child <= m_size) { /* choose the smaller child */ if (child < m_size && *m_items[child + 1] < *m_items[child]) child++; /* is it smaller than our parent? */ - if (!(*m_items[child] < last)) { + if (!(*m_items[child] < new_item)) { /* the smaller child is still bigger or same as parent => we are done */ break; } /* if smaller child is smaller than parent, it will become new parent */ m_items[gap] = m_items[child]; gap = child; + /* where do we have our new children? */ + child = gap * 2; } - /* move parent to the proper place */ - if (m_size > 0) m_items[gap] = &last; - } else { - assert(idx == m_size); - m_size--; + /* move last item to the proper place */ + if (m_size > 0) m_items[gap] = &new_item; + CheckConsistency(); } - CheckConsistency(); -} -template <class Titem_> -inline int CBinaryHeapT<Titem_>::FindLinear(const Titem_& item) const -{ - if (IsEmpty()) return 0; - for (ItemPtr *ppI = m_items + 1, *ppLast = ppI + m_size; ppI <= ppLast; ppI++) { - if (*ppI == &item) { - return ppI - m_items; + /** Remove item specified by index */ + FORCEINLINE void RemoveByIdx(int idx) + { + /* at position idx we have a gap now */ + int gap = idx; + Titem_& last = *m_items[m_size]; + if (idx < m_size) { + assert(idx >= 1); + m_size--; + /* and the candidate item for fixing this gap is our last item 'last' + * Move gap / last item up: */ + while (gap > 1) + { + /* compare [gap] with its parent */ + int parent = gap / 2; + if (last < *m_items[parent]) { + m_items[gap] = m_items[parent]; + gap = parent; + } else { + /* we don't need to continue upstairs */ + break; + } + } + + /* Heapify (move gap) down: */ + while (true) { + /* where we do have our children? */ + int child = gap * 2; // first child is at [parent * 2] + if (child > m_size) break; + /* choose the smaller child */ + if (child < m_size && *m_items[child + 1] < *m_items[child]) + child++; + /* is it smaller than our parent? */ + if (!(*m_items[child] < last)) { + /* the smaller child is still bigger or same as parent => we are done */ + break; + } + /* if smaller child is smaller than parent, it will become new parent */ + m_items[gap] = m_items[child]; + gap = child; + } + /* move parent to the proper place */ + if (m_size > 0) m_items[gap] = &last; + } else { + assert(idx == m_size); + m_size--; } + CheckConsistency(); } - return 0; -} -template <class Titem_> -FORCEINLINE void CBinaryHeapT<Titem_>::CheckConsistency() -{ - /* enable it if you suspect binary heap doesn't work well */ -#if 0 - for (int child = 2; child <= m_size; child++) { - int parent = child / 2; - assert(!(*m_items[child] < *m_items[parent])); + /** return index of the item that matches (using &item1 == &item2) the given item. */ + FORCEINLINE int FindLinear(const Titem_& item) const + { + if (IsEmpty()) return 0; + for (ItemPtr *ppI = m_items + 1, *ppLast = ppI + m_size; ppI <= ppLast; ppI++) { + if (*ppI == &item) { + return ppI - m_items; + } + } + return 0; } -#endif -} + /** Make the priority queue empty. + * All remaining items will remain untouched. */ + FORCEINLINE void Clear() {m_size = 0;} + + /** verifies the heap consistency (added during first YAPF debug phase) */ + FORCEINLINE void CheckConsistency() + { + /* enable it if you suspect binary heap doesn't work well */ +#if 0 + for (int child = 2; child <= m_size; child++) { + int parent = child / 2; + assert(!(*m_items[child] < *m_items[parent])); + } +#endif + } +}; #endif /* BINARYHEAP_HPP */ |