diff options
author | rubidium <rubidium@openttd.org> | 2007-07-29 22:58:59 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-07-29 22:58:59 +0000 |
commit | c4613280d1f229a359783294319ff2b4a9d9f7a1 (patch) | |
tree | 71ac48336431afbf91b0c4965012f2f031634052 /src | |
parent | cffc67aae848a6c74be6f7c0c0caf57a889cbacc (diff) | |
download | openttd-c4613280d1f229a359783294319ff2b4a9d9f7a1.tar.xz |
(svn r10731) -Codechange: allow smaller initial "build <vehicle type>" windows.
Diffstat (limited to 'src')
-rw-r--r-- | src/build_vehicle_gui.cpp | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 4f3cf8a66..8b19a9ac8 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -53,13 +53,13 @@ static const Widget _build_vehicle_widgets[] = { { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, { WWT_PANEL, RESIZE_RIGHT, 14, 81, 227, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, { WWT_TEXTBTN, RESIZE_LR, 14, 228, 239, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP}, - { WWT_MATRIX, RESIZE_RB, 14, 0, 227, 26, 121, 0x0, STR_NULL }, - { WWT_SCROLLBAR, RESIZE_LRB, 14, 228, 239, 26, 121, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST }, - { WWT_PANEL, RESIZE_RTB, 14, 0, 239, 122, 243, 0x0, STR_NULL }, + { WWT_MATRIX, RESIZE_RB, 14, 0, 227, 26, 39, 0x101, STR_NULL }, + { WWT_SCROLLBAR, RESIZE_LRB, 14, 228, 239, 26, 39, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST }, + { WWT_PANEL, RESIZE_RTB, 14, 0, 239, 40, 161, 0x0, STR_NULL }, - { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 114, 244, 255, 0x0, STR_NULL }, - { WWT_PUSHTXTBTN, RESIZE_RTB, 14, 115, 227, 244, 255, 0x0, STR_NULL }, - { WWT_RESIZEBOX, RESIZE_LRTB, 14, 228, 239, 244, 255, 0x0, STR_RESIZE_BUTTON }, + { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 114, 162, 173, 0x0, STR_NULL }, + { WWT_PUSHTXTBTN, RESIZE_RTB, 14, 115, 227, 162, 173, 0x0, STR_NULL }, + { WWT_RESIZEBOX, RESIZE_LRTB, 14, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON }, { WIDGETS_END}, }; @@ -979,6 +979,19 @@ static void NewVehicleWndProc(Window *w, WindowEvent *e) buildvehicle_d *bv = &WP(w, buildvehicle_d); switch (e->event) { + case WE_CREATE: { + bv->vehicle_type = *(VehicleType*)e->we.create.data; + int vlh = GetVehicleListHeight(bv->vehicle_type); + + ResizeWindow(w, 0, vlh - 14); + w->resize.step_height = vlh; + w->vscroll.cap = 1; + w->widget[BUILD_VEHICLE_WIDGET_LIST].data = 0x101; + + w->resize.width = w->width; + w->resize.height = w->height; + } break; + case WE_INVALIDATE_DATA: bv->regenerate_list = true; SetWindowDirty(w); @@ -1044,7 +1057,7 @@ static void NewVehicleWndProc(Window *w, WindowEvent *e) } static const WindowDesc _build_vehicle_desc = { - WDP_AUTO, WDP_AUTO, 240, 256, 240, 256, + WDP_AUTO, WDP_AUTO, 240, 174, 240, 256, WC_BUILD_VEHICLE, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _build_vehicle_widgets, @@ -1065,20 +1078,16 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) DeleteWindowById(WC_BUILD_VEHICLE, num); - w = AllocateWindowDescFront(&_build_vehicle_desc, num); + w = AllocateWindowDescFront(&_build_vehicle_desc, num, &type); if (w == NULL) return; w->caption_color = (tile != 0) ? GetTileOwner(tile) : _local_player; - w->resize.step_height = GetVehicleListHeight(type); - w->vscroll.cap = w->resize.step_height == 24 ? 4 : 8; - w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1; bv = &WP(w, buildvehicle_d); EngList_Create(&bv->eng_list); bv->sel_engine = INVALID_ENGINE; - bv->vehicle_type = type; bv->regenerate_list = false; bv->sort_criteria = _last_sort_criteria[type]; @@ -1088,11 +1097,9 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) default: NOT_REACHED(); case VEH_TRAIN: WP(w, buildvehicle_d).filter.railtype = (tile == 0) ? RAILTYPE_END : GetRailType(tile); - ResizeWindow(w, 0, 16); break; case VEH_ROAD: WP(w, buildvehicle_d).filter.roadtypes = (tile == 0) ? ROADTYPES_ALL : GetRoadTypes(tile); - ResizeWindow(w, 0, 16); case VEH_SHIP: break; case VEH_AIRCRAFT: @@ -1103,9 +1110,6 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) SetupWindowStrings(w, type); ResizeButtons(w, BUILD_VEHICLE_WIDGET_BUILD, BUILD_VEHICLE_WIDGET_RENAME); - w->resize.width = w->width; - w->resize.height = w->height; - GenerateBuildList(w); // generate the list, since we need it in the next line /* Select the first engine in the list as default when opening the window */ if (EngList_Count(&bv->eng_list) > 0) bv->sel_engine = bv->eng_list[0]; |