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authorrubidium <rubidium@openttd.org>2010-01-01 18:45:40 +0000
committerrubidium <rubidium@openttd.org>2010-01-01 18:45:40 +0000
commitb2e9b5d612a879097587b05ed2c53c19c70d84a6 (patch)
treeb3dec8b7dc6f7bd35e4b6dbb4e500c0ba2290ab0 /src
parent115b20774540589572d45de3fdc7743ea4626f13 (diff)
downloadopenttd-b2e9b5d612a879097587b05ed2c53c19c70d84a6.tar.xz
(svn r18683) -Fix: it's not an other
Diffstat (limited to 'src')
-rw-r--r--src/ai/api/ai_abstractlist.hpp2
-rw-r--r--src/ai/api/ai_tunnel.hpp2
-rw-r--r--src/debug.h2
-rw-r--r--src/economy.cpp4
-rw-r--r--src/map_func.h2
-rw-r--r--src/network/network_chat_gui.cpp2
-rw-r--r--src/order_cmd.cpp4
-rw-r--r--src/pathfinder/npf/aystar.cpp2
-rw-r--r--src/saveload/oldloader.h2
-rw-r--r--src/saveload/order_sl.cpp4
-rw-r--r--src/screenshot.cpp2
-rw-r--r--src/script/squirrel_std.hpp2
-rw-r--r--src/spriteloader/grf.cpp2
-rw-r--r--src/viewport.cpp2
14 files changed, 17 insertions, 17 deletions
diff --git a/src/ai/api/ai_abstractlist.hpp b/src/ai/api/ai_abstractlist.hpp
index 86be9dc21..1fa99c0fa 100644
--- a/src/ai/api/ai_abstractlist.hpp
+++ b/src/ai/api/ai_abstractlist.hpp
@@ -141,7 +141,7 @@ public:
void Sort(SorterType sorter, bool ascending);
/**
- * Add one list to an other one.
+ * Add one list to another one.
* @param list The list that will be added to the caller.
* @post The list to be added ('list') stays unmodified.
* @note All added items keep their value as it was in 'list'.
diff --git a/src/ai/api/ai_tunnel.hpp b/src/ai/api/ai_tunnel.hpp
index c50823549..6c6c22490 100644
--- a/src/ai/api/ai_tunnel.hpp
+++ b/src/ai/api/ai_tunnel.hpp
@@ -36,7 +36,7 @@ public:
/** The start tile must slope either North, South, West or East */
ERR_TUNNEL_START_SITE_UNSUITABLE, // [STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL]
- /** An other tunnel is in the way */
+ /** Another tunnel is in the way */
ERR_TUNNEL_ANOTHER_TUNNEL_IN_THE_WAY, // [STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY]
/** Unable to excavate land at the end to create the tunnel's exit */
diff --git a/src/debug.h b/src/debug.h
index 62c493d77..b61d5ad1d 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -72,7 +72,7 @@ const char *GetDebugString();
* Is the correct usage for multiple TIC() / TOC() calls.
*
* TIC() / TOC() creates it's own block, so make sure not the mangle
- * it with an other block.
+ * it with another block.
**/
#define TIC() {\
extern uint64 ottd_rdtsc();\
diff --git a/src/economy.cpp b/src/economy.cpp
index 76c32533e..c75d2cd19 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -304,7 +304,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
if (c->share_owners[i] == old_owner) {
/* Sell his shares */
CommandCost res = DoCommand(0, c->index, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
- /* Because we are in a DoCommand, we can't just execute an other one and
+ /* Because we are in a DoCommand, we can't just execute another one and
* expect the money to be removed. We need to do it ourself! */
SubtractMoneyFromCompany(res);
}
@@ -318,7 +318,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
if (_current_company != INVALID_OWNER) {
/* Sell the shares */
CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
- /* Because we are in a DoCommand, we can't just execute an other one and
+ /* Because we are in a DoCommand, we can't just execute another one and
* expect the money to be removed. We need to do it ourself! */
SubtractMoneyFromCompany(res);
}
diff --git a/src/map_func.h b/src/map_func.h
index 81cbcdac8..806220ccc 100644
--- a/src/map_func.h
+++ b/src/map_func.h
@@ -238,7 +238,7 @@ static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
* Adds to tiles together.
*
* @param x One tile
- * @param y An other tile to add
+ * @param y Another tile to add
* @return The resulting tile(index)
*/
#define TILE_ADD(x,y) ((x) + (y))
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index 85598bb6c..522106b80 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -383,7 +383,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
item++;
if (_chat_tab_completion_active) {
- /* We are pressing TAB again on the same name, is there an other name
+ /* We are pressing TAB again on the same name, is there another name
* that starts with this? */
if (!second_scan) {
size_t offset;
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index bd675b755..ccf2fe9f9 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -189,7 +189,7 @@ void InvalidateVehicleOrder(const Vehicle *v, int data)
/**
*
- * Assign data to an order (from an other order)
+ * Assign data to an order (from another order)
* This function makes sure that the index is maintained correctly
*
*/
@@ -1110,7 +1110,7 @@ CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
return CommandCost();
}
-/** Clone/share/copy an order-list of an other vehicle.
+/** Clone/share/copy an order-list of another vehicle.
* @param tile unused
* @param flags operation to perform
* @param p1 various bitstuffed elements
diff --git a/src/pathfinder/npf/aystar.cpp b/src/pathfinder/npf/aystar.cpp
index 55a0262f1..ffe62f7fa 100644
--- a/src/pathfinder/npf/aystar.cpp
+++ b/src/pathfinder/npf/aystar.cpp
@@ -293,7 +293,7 @@ void init_AyStar(AyStar *aystar, Hash_HashProc hash, uint num_buckets)
/* Set up our sorting queue
* BinaryHeap allocates a block of 1024 nodes
- * When thatone gets full it reserves an otherone, till this number
+ * When that one gets full it reserves another one, till this number
* That is why it can stay this high */
init_BinaryHeap(&aystar->OpenListQueue, 102400);
diff --git a/src/saveload/oldloader.h b/src/saveload/oldloader.h
index 9eee86af3..eabf1332d 100644
--- a/src/saveload/oldloader.h
+++ b/src/saveload/oldloader.h
@@ -124,7 +124,7 @@ static inline uint32 ReadUint32(LoadgameState *ls)
* - OCL_VAR: load 'type' to a global var
* - OCL_END: every struct must end with this
* - OCL_NULL: read 'amount' of bytes and send them to /dev/null or something
- * - OCL_CHUNK: load an other proc to load a part of the savegame, 'amount' times
+ * - OCL_CHUNK: load another proc to load a part of the savegame, 'amount' times
* - OCL_ASSERT: to check if we are really at the place we expect to be.. because old savegames are too binary to be sure ;)
*/
#define OCL_SVAR(type, base, offset) { type, 1, NULL, (uint)cpp_offsetof(base, offset), NULL }
diff --git a/src/saveload/order_sl.cpp b/src/saveload/order_sl.cpp
index 05e7ece45..fc4cf4b0b 100644
--- a/src/saveload/order_sl.cpp
+++ b/src/saveload/order_sl.cpp
@@ -131,8 +131,8 @@ static void Load_ORDR()
size_t len = SlGetFieldLength();
if (CheckSavegameVersion(5)) {
- /* Pre-version 5 had an other layout for orders
- (uint16 instead of uint32) */
+ /* Pre-version 5 had another layout for orders
+ * (uint16 instead of uint32) */
len /= sizeof(uint16);
uint16 *orders = MallocT<uint16>(len + 1);
diff --git a/src/screenshot.cpp b/src/screenshot.cpp
index 49662e6ce..bbfa80f72 100644
--- a/src/screenshot.cpp
+++ b/src/screenshot.cpp
@@ -353,7 +353,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
bool success;
if (pixelformat == 32) {
- DEBUG(misc, 0, "Can't convert a 32bpp screenshot to PCX format. Please pick an other format.");
+ DEBUG(misc, 0, "Can't convert a 32bpp screenshot to PCX format. Please pick another format.");
return false;
}
if (pixelformat != 8 || w == 0)
diff --git a/src/script/squirrel_std.hpp b/src/script/squirrel_std.hpp
index 76af3c155..b79166859 100644
--- a/src/script/squirrel_std.hpp
+++ b/src/script/squirrel_std.hpp
@@ -37,7 +37,7 @@ public:
static SQInteger max(HSQUIRRELVM vm);
/**
- * Load an other file on runtime.
+ * Load another file on runtime.
* @note This is always loaded on the root-level, no matter where you call this.
* @note The filename is always relative from the script it is called from. Absolute calls are NOT allowed!
*/
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index 4600c4225..de47201e1 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -94,7 +94,7 @@ bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot,
sprite->AllocateData(sprite->width * sprite->height);
- /* When there are transparency pixels, this format has an other trick.. decode it */
+ /* When there are transparency pixels, this format has another trick.. decode it */
if (type & 0x08) {
for (int y = 0; y < sprite->height; y++) {
bool last_item = false;
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 313a2d376..2e7753b44 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -1186,7 +1186,7 @@ void ViewportSign::UpdatePosition(int center, int top, StringID str)
*/
void ViewportSign::MarkDirty() const
{
- /* We use ZOOM_LVL_MAX here, as every viewport can have an other zoom,
+ /* We use ZOOM_LVL_MAX here, as every viewport can have another zoom,
* and there is no way for us to know which is the biggest. So make the
* biggest area dirty, and we are safe for sure.
* We also add 1 to make sure the whole thing is redrawn. */