diff options
author | rubidium <rubidium@openttd.org> | 2009-07-16 23:02:39 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-07-16 23:02:39 +0000 |
commit | 9933df9d89a72bd3b8b6cc23cb1170de3c5a8c4d (patch) | |
tree | dc217c4d89a73a6b692f8e0322cc9934deb04f4e /src | |
parent | a007d609afec5e40d2aef362aca90d3a53580c8d (diff) | |
download | openttd-9933df9d89a72bd3b8b6cc23cb1170de3c5a8c4d.tar.xz |
(svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station.
Diffstat (limited to 'src')
-rw-r--r-- | src/saveload/afterload.cpp | 9 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 2 | ||||
-rw-r--r-- | src/saveload/saveload_internal.h | 2 | ||||
-rw-r--r-- | src/saveload/waypoint_sl.cpp | 78 | ||||
-rw-r--r-- | src/strings.cpp | 2 | ||||
-rw-r--r-- | src/waypoint.cpp | 2 | ||||
-rw-r--r-- | src/waypoint.h | 3 | ||||
-rw-r--r-- | src/waypoint_cmd.cpp | 8 |
8 files changed, 54 insertions, 52 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 66256d12e..a26ef0e6b 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -424,9 +424,6 @@ bool AfterLoadGame() } } - /* Update all waypoints */ - if (CheckSavegameVersion(12)) FixOldWaypoints(); - if (CheckSavegameVersion(84)) { FOR_ALL_COMPANIES(c) { c->name = CopyFromOldName(c->name_1); @@ -447,12 +444,6 @@ bool AfterLoadGame() t->name = CopyFromOldName(t->townnametype); if (t->name != NULL) t->townnametype = SPECSTR_TOWNNAME_START + _settings_game.game_creation.town_name; } - - Waypoint *wp; - FOR_ALL_WAYPOINTS(wp) { - wp->name = CopyFromOldName(wp->string_id); - wp->string_id = STR_NULL; - } } /* From this point the old names array is cleared. */ diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 54f2c451f..8b3178512 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -41,7 +41,7 @@ #include "saveload_internal.h" -extern const uint16 SAVEGAME_VERSION = 121; +extern const uint16 SAVEGAME_VERSION = 122; SavegameType _savegame_type; ///< type of savegame we are loading diff --git a/src/saveload/saveload_internal.h b/src/saveload/saveload_internal.h index 0486a796f..21030751a 100644 --- a/src/saveload/saveload_internal.h +++ b/src/saveload/saveload_internal.h @@ -16,8 +16,6 @@ StringID RemapOldStringID(StringID s); char *CopyFromOldName(StringID id); void ResetOldNames(); -void FixOldWaypoints(); - void AfterLoadWaypoints(); void AfterLoadVehicles(bool part_of_load); void AfterLoadStations(); diff --git a/src/saveload/waypoint_sl.cpp b/src/saveload/waypoint_sl.cpp index 3298e56a9..f51a09485 100644 --- a/src/saveload/waypoint_sl.cpp +++ b/src/saveload/waypoint_sl.cpp @@ -10,6 +10,7 @@ #include "table/strings.h" #include "saveload.h" +#include "saveload_internal.h" /** * Update waypoint graphics id against saved GRFID/localidx. @@ -34,39 +35,25 @@ void AfterLoadWaypoints() } } -/** - * Fix savegames which stored waypoints in their old format - */ -void FixOldWaypoints() -{ - Waypoint *wp; - - /* Convert the old 'town_or_string', to 'string' / 'town' / 'town_cn' */ - FOR_ALL_WAYPOINTS(wp) { - wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index; - wp->town_cn = 0; - if ((wp->string_id & 0xC000) == 0xC000) { - wp->town_cn = (wp->string_id >> 8) & 0x3F; - wp->string_id = STR_NULL; - } - } -} +static uint16 _waypoint_town_index; +static StringID _waypoint_string_id; static const SaveLoad _waypoint_desc[] = { - SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Waypoint, town_index, SLE_UINT16, 12, SL_MAX_VERSION), - SLE_CONDVAR(Waypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88), - SLE_CONDVAR(Waypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION), - SLE_CONDVAR(Waypoint, string_id, SLE_STRINGID, 0, 83), - SLE_CONDSTR(Waypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION), - SLE_VAR(Waypoint, delete_ctr, SLE_UINT8), - - SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), - SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION), - SLE_CONDVAR(Waypoint, spec.localidx, SLE_UINT8, 3, SL_MAX_VERSION), - SLE_CONDVAR(Waypoint, spec.grfid, SLE_UINT32, 17, SL_MAX_VERSION), - SLE_CONDVAR(Waypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION), + SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION), + SLEG_CONDVAR(_waypoint_town_index, SLE_UINT16, 12, 121), + SLE_CONDREF(Waypoint, town, REF_TOWN, 122, SL_MAX_VERSION), + SLE_CONDVAR(Waypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88), + SLE_CONDVAR(Waypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION), + SLEG_CONDVAR(_waypoint_string_id, SLE_STRINGID, 0, 83), + SLE_CONDSTR(Waypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION), + SLE_VAR(Waypoint, delete_ctr, SLE_UINT8), + + SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), + SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION), + SLE_CONDVAR(Waypoint, spec.localidx, SLE_UINT8, 3, SL_MAX_VERSION), + SLE_CONDVAR(Waypoint, spec.grfid, SLE_UINT32, 17, SL_MAX_VERSION), + SLE_CONDVAR(Waypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION), SLE_END() }; @@ -86,11 +73,38 @@ static void Load_WAYP() int index; while ((index = SlIterateArray()) != -1) { + _waypoint_string_id = 0; + _waypoint_town_index = 0; + Waypoint *wp = new (index) Waypoint(); SlObject(wp, _waypoint_desc); + + if (CheckSavegameVersion(84)) wp->name = (char *)(size_t)_waypoint_string_id; + if (CheckSavegameVersion(122)) wp->town = (Town *)(size_t)_waypoint_town_index; + } +} + +static void Ptrs_WAYP() +{ + Waypoint *wp; + + FOR_ALL_WAYPOINTS(wp) { + SlObject(wp, _waypoint_desc); + + StringID sid = (StringID)(size_t)wp->name; + if (CheckSavegameVersion(12)) { + wp->town_cn = (sid & 0xC000) == 0xC000 ? (sid >> 8) & 0x3F : 0; + wp->town = ClosestTownFromTile(wp->xy, UINT_MAX); + } else if (CheckSavegameVersion(122)) { + /* Only for versions 12 .. 122 */ + wp->town = Town::Get((size_t)wp->town); + } + if (CheckSavegameVersion(84)) { + wp->name = CopyFromOldName(sid); + } } } extern const ChunkHandler _waypoint_chunk_handlers[] = { - { 'CHKP', Save_WAYP, Load_WAYP, NULL, CH_ARRAY | CH_LAST}, + { 'CHKP', Save_WAYP, Load_WAYP, Ptrs_WAYP, CH_ARRAY | CH_LAST}, }; diff --git a/src/strings.cpp b/src/strings.cpp index be047b3dd..7b8b06edb 100644 --- a/src/strings.cpp +++ b/src/strings.cpp @@ -861,7 +861,7 @@ static char *FormatString(char *buff, const char *str, int64 *argv, uint casei, buff = strecpy(buff, wp->name, last); } else { int64 temp[2]; - temp[0] = wp->town_index; + temp[0] = wp->town->index; temp[1] = wp->town_cn + 1; StringID str = wp->town_cn == 0 ? STR_WAYPOINTNAME_CITY : STR_WAYPOINTNAME_CITY_SERIAL; diff --git a/src/waypoint.cpp b/src/waypoint.cpp index d970bb14c..e245627e5 100644 --- a/src/waypoint.cpp +++ b/src/waypoint.cpp @@ -57,7 +57,7 @@ Station *ComposeWaypointStation(TileIndex tile) static Station &stat = *(Station*)stat_raw; stat.train_tile = stat.xy = wp->xy; - stat.town = Town::Get(wp->town_index); + stat.town = wp->town; stat.build_date = wp->build_date; return &stat; diff --git a/src/waypoint.h b/src/waypoint.h index 3111f7a92..18fc2a33c 100644 --- a/src/waypoint.h +++ b/src/waypoint.h @@ -20,9 +20,8 @@ extern WaypointPool _waypoint_pool; struct Waypoint : WaypointPool::PoolItem<&_waypoint_pool> { TileIndex xy; ///< Tile of waypoint - TownID town_index; ///< Town associated with the waypoint + Town *town; ///< Town associated with the waypoint uint16 town_cn; ///< The Nth waypoint for this town (consecutive number) - StringID string_id;///< C000-C03F have special meaning in old games char *name; ///< Custom name. If not set, town + town_cn is used for naming ViewportSign sign; ///< Dimensions of sign (not saved) diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp index 6bf080912..cddd4a7ac 100644 --- a/src/waypoint_cmd.cpp +++ b/src/waypoint_cmd.cpp @@ -45,7 +45,7 @@ static void MakeDefaultWaypointName(Waypoint *wp) uint32 next = 0; // first waypoint number in the bitmap WaypointID idx = 0; // index where we will stop - wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index; + wp->town = ClosestTownFromTile(wp->xy, UINT_MAX); /* Find first unused waypoint number belonging to this town. This can never fail, * as long as there can be at most 65535 waypoints in total. @@ -64,7 +64,7 @@ static void MakeDefaultWaypointName(Waypoint *wp) /* check only valid waypoints... */ if (lwp != NULL && wp != lwp) { /* only waypoints with 'generic' name within the same city */ - if (lwp->name == NULL && lwp->town_index == wp->town_index) { + if (lwp->name == NULL && lwp->town == wp->town) { /* if lwp->town_cn < next, uint will overflow to '+inf' */ uint i = (uint)lwp->town_cn - next; @@ -164,7 +164,7 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1 if (wp == NULL) { wp = new Waypoint(tile); - wp->town_index = INVALID_TOWN; + wp->town = NULL; wp->name = NULL; wp->town_cn = 0; } else { @@ -206,7 +206,7 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1 wp->delete_ctr = 0; wp->build_date = _date; - if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp); + if (wp->town == NULL) MakeDefaultWaypointName(wp); wp->UpdateVirtCoord(); YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis)); |