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authorrubidium <rubidium@openttd.org>2014-01-03 17:55:40 +0000
committerrubidium <rubidium@openttd.org>2014-01-03 17:55:40 +0000
commit613fb9c6ef6888568a47e5e08f462839bcfe7758 (patch)
tree5606348eab816a4c253557439e50a601e13d8f80 /src
parent9947bdb0c424c7d77dfbaac87390f34a3ac31b0f (diff)
downloadopenttd-613fb9c6ef6888568a47e5e08f462839bcfe7758.tar.xz
(svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP)
Diffstat (limited to 'src')
-rw-r--r--src/blitter/32bpp_anim_sse4.cpp4
-rw-r--r--src/blitter/32bpp_anim_sse4.hpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/blitter/32bpp_anim_sse4.cpp b/src/blitter/32bpp_anim_sse4.cpp
index c6008b007..27defd6de 100644
--- a/src/blitter/32bpp_anim_sse4.cpp
+++ b/src/blitter/32bpp_anim_sse4.cpp
@@ -372,7 +372,7 @@ void Blitter_32bppSSE4_Anim::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
switch (mode) {
case BM_NORMAL: {
const BlockType bt_last = (BlockType) (bp->width & 1);
- if (bp->skip_left != 0 || bp->width <= MARGIN_THRESHOLD) {
+ if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
switch (bt_last) {
case BT_EVEN: Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN>(bp, zoom); return;
case BT_ODD: Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD>(bp, zoom); return;
@@ -388,7 +388,7 @@ void Blitter_32bppSSE4_Anim::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
break;
}
case BM_COLOUR_REMAP:
- if (bp->skip_left != 0 || bp->width <= MARGIN_THRESHOLD) {
+ if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE>(bp, zoom); return;
} else {
Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE>(bp, zoom); return;
diff --git a/src/blitter/32bpp_anim_sse4.hpp b/src/blitter/32bpp_anim_sse4.hpp
index 90aec22d8..0f1131c88 100644
--- a/src/blitter/32bpp_anim_sse4.hpp
+++ b/src/blitter/32bpp_anim_sse4.hpp
@@ -17,8 +17,8 @@
#include "32bpp_anim.hpp"
#include "32bpp_sse4.hpp"
-#undef MARGIN_THRESHOLD
-#define MARGIN_THRESHOLD 4
+#undef MARGIN_NORMAL_THRESHOLD
+#define MARGIN_NORMAL_THRESHOLD 4
/** The SSE4 32 bpp blitter with palette animation. */
class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppAnim, public Blitter_32bppSSE_Base {