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authoryexo <yexo@openttd.org>2010-12-29 12:19:33 +0000
committeryexo <yexo@openttd.org>2010-12-29 12:19:33 +0000
commit399a9641fe161fd631a26b7faa0ce63fc136219b (patch)
tree8cfe5ba66f57fc547b1f5ae7426cfe3151df0415 /src
parent0d613156e725a2e38e915b7048ab1e9ac5b3cae5 (diff)
downloadopenttd-399a9641fe161fd631a26b7faa0ce63fc136219b.tar.xz
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
Diffstat (limited to 'src')
-rw-r--r--src/ai/api/ai_town.cpp7
-rw-r--r--src/ai/api/ai_town.hpp8
-rw-r--r--src/ai/api/ai_town.hpp.sq1
3 files changed, 16 insertions, 0 deletions
diff --git a/src/ai/api/ai_town.cpp b/src/ai/api/ai_town.cpp
index 05615e485..85bc22a53 100644
--- a/src/ai/api/ai_town.cpp
+++ b/src/ai/api/ai_town.cpp
@@ -129,6 +129,13 @@
return ::HasBit(::Town::Get(town_id)->statues, _current_company);
}
+/* static */ bool AITown::IsCity(TownID town_id)
+{
+ if (!IsValidTown(town_id)) return false;
+
+ return ::Town::Get(town_id)->larger_town;
+}
+
/* static */ int AITown::GetRoadReworkDuration(TownID town_id)
{
if (!IsValidTown(town_id)) return -1;
diff --git a/src/ai/api/ai_town.hpp b/src/ai/api/ai_town.hpp
index 83c9b2fa4..fb3abfe0b 100644
--- a/src/ai/api/ai_town.hpp
+++ b/src/ai/api/ai_town.hpp
@@ -227,6 +227,14 @@ public:
static bool HasStatue(TownID town_id);
/**
+ * Find out if the town is a city.
+ * @param town_id The town to check.
+ * @pre IsValidTown(town_id).
+ * @return True if the town is a city.
+ */
+ static bool IsCity(TownID town_id);
+
+ /**
* Find out how long the town is undergoing road reconstructions.
* @param town_id The town to check.
* @pre IsValidTown(town_id).
diff --git a/src/ai/api/ai_town.hpp.sq b/src/ai/api/ai_town.hpp.sq
index 68fa02ca3..b7a33551f 100644
--- a/src/ai/api/ai_town.hpp.sq
+++ b/src/ai/api/ai_town.hpp.sq
@@ -71,6 +71,7 @@ void SQAITown_Register(Squirrel *engine)
SQAITown.DefSQStaticMethod(engine, &AITown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::HasStatue, "HasStatue", 2, ".i");
+ SQAITown.DefSQStaticMethod(engine, &AITown::IsCity, "IsCity", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetExclusiveRightsCompany, "GetExclusiveRightsCompany", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i");