diff options
author | planetmaker <planetmaker@openttd.org> | 2010-12-21 16:02:55 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2010-12-21 16:02:55 +0000 |
commit | 30eef98ec0e5db58cb214624bd0eef8d8bf34c20 (patch) | |
tree | 793f0647438022e7ba33699dbd6bebbbb8207aad /src | |
parent | e38f96d60910846cdfed516f80282789bdb685f5 (diff) | |
download | openttd-30eef98ec0e5db58cb214624bd0eef8d8bf34c20.tar.xz |
(svn r21577) -Codechange: [OSX] Deduplicate code by moving the handling of the window class for screen drivers to a common class
Diffstat (limited to 'src')
-rw-r--r-- | src/video/cocoa/cocoa_v.h | 19 | ||||
-rw-r--r-- | src/video/cocoa/cocoa_v.mm | 107 | ||||
-rw-r--r-- | src/video/cocoa/wnd_quartz.mm | 111 | ||||
-rw-r--r-- | src/video/cocoa/wnd_quickdraw.mm | 114 |
4 files changed, 127 insertions, 224 deletions
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h index 97fc23f26..e570c6a86 100644 --- a/src/video/cocoa/cocoa_v.h +++ b/src/video/cocoa/cocoa_v.h @@ -99,6 +99,9 @@ public: virtual bool MouseIsInsideView(NSPoint *pt) = 0; virtual bool IsActive() = 0; + + virtual void SetPortAlphaOpaque() { return; }; + virtual bool WindowResized() { return false; }; }; extern CocoaSubdriver *_cocoa_subdriver; @@ -124,6 +127,22 @@ void QZ_HideMouse(); uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int display_depth); +/* Subclass of NSWindow to cater our special needs */ +@interface OTTD_CocoaWindow : NSWindow { + CocoaSubdriver *driver; +} + +- (void)setDriver:(CocoaSubdriver*)drv; + +- (void)miniaturize:(id)sender; +- (void)display; +- (void)setFrame:(NSRect)frameRect display:(BOOL)flag; +- (void)appDidHide:(NSNotification*)note; +- (void)appWillUnhide:(NSNotification*)note; +- (void)appDidUnhide:(NSNotification*)note; +- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag; +@end + /* Subclass of NSView to fix Quartz rendering */ @interface OTTD_CocoaView : NSView { CocoaSubdriver *driver; diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm index 3abeaad9f..7df4fab15 100644 --- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -356,7 +356,6 @@ bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen) return _cocoa_subdriver->IsFullscreen() == full_screen; } - /* This is needed since sometimes assert is called before the videodriver is initialized */ void CocoaDialog(const char *title, const char *message, const char *buttonLabel) { @@ -409,6 +408,112 @@ void cocoaReleaseAutoreleasePool() +@implementation OTTD_CocoaWindow + +- (void)setDriver:(CocoaSubdriver*)drv +{ + driver = drv; +} +/** + * Minimize the window + */ +- (void)miniaturize:(id)sender +{ + /* make the alpha channel opaque so anim won't have holes in it */ + driver->SetPortAlphaOpaque(); + + /* window is hidden now */ + driver->active = false; + + QZ_ShowMouse(); + + [ super miniaturize:sender ]; +} + +/** + * This method fires just before the window deminaturizes from the Dock. + * We'll save the current visible surface, let the window manager redraw any + * UI elements, and restore the surface. This way, no expose event + * is required, and the deminiaturize works perfectly. + */ +- (void)display +{ + driver->SetPortAlphaOpaque(); + + /* save current visible surface */ + [ self cacheImageInRect:[ driver->cocoaview frame ] ]; + + /* let the window manager redraw controls, border, etc */ + [ super display ]; + + /* restore visible surface */ + [ self restoreCachedImage ]; + + /* window is visible again */ + driver->active = true; +} +/** + * Define the rectangle we draw our window in + */ +- (void)setFrame:(NSRect)frameRect display:(BOOL)flag +{ + [ super setFrame:frameRect display:flag ]; + + /* Don't do anything if the window is currently being created */ + if (driver->setup) return; + + if (!driver->WindowResized()) error("Cocoa: Failed to resize window."); +} +/** + * Handle hiding of the application + */ +- (void)appDidHide:(NSNotification*)note +{ + driver->active = false; +} +/** + * Fade-in the application and restore display plane + */ +- (void)appWillUnhide:(NSNotification*)note +{ + driver->SetPortAlphaOpaque (); + + /* save current visible surface */ + [ self cacheImageInRect:[ driver->cocoaview frame ] ]; +} +/** + * Unhide and restore display plane and re-activate driver + */ +- (void)appDidUnhide:(NSNotification*)note +{ + /* restore cached image, since it may not be current, post expose event too */ + [ self restoreCachedImage ]; + + driver->active = true; +} +/** + * Initialize event system for the application rectangle + */ +- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag +{ + /* Make our window subclass receive these application notifications */ + [ [ NSNotificationCenter defaultCenter ] addObserver:self + selector:@selector(appDidHide:) name:NSApplicationDidHideNotification object:NSApp ]; + + [ [ NSNotificationCenter defaultCenter ] addObserver:self + selector:@selector(appDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp ]; + + [ [ NSNotificationCenter defaultCenter ] addObserver:self + selector:@selector(appWillUnhide:) name:NSApplicationWillUnhideNotification object:NSApp ]; + + return [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ]; +} + +@end + + + + @implementation OTTD_CocoaView /** * Initialize the driver diff --git a/src/video/cocoa/wnd_quartz.mm b/src/video/cocoa/wnd_quartz.mm index 9e52e526f..211f5f11e 100644 --- a/src/video/cocoa/wnd_quartz.mm +++ b/src/video/cocoa/wnd_quartz.mm @@ -45,23 +45,6 @@ class WindowQuartzSubdriver; - -/* Subclass of NSWindow to fix genie effect and support resize events */ -@interface OTTD_QuartzWindow : NSWindow { - WindowQuartzSubdriver *driver; -} - -- (void)setDriver:(WindowQuartzSubdriver*)drv; - -- (void)miniaturize:(id)sender; -- (void)display; -- (void)setFrame:(NSRect)frameRect display:(BOOL)flag; -- (void)appDidHide:(NSNotification*)note; -- (void)appWillUnhide:(NSNotification*)note; -- (void)appDidUnhide:(NSNotification*)note; -- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag; -@end - /* Subclass of OTTD_CocoaView to fix Quartz rendering */ @interface OTTD_QuartzView : OTTD_CocoaView - (void)setDriver:(WindowQuartzSubdriver*)drv; @@ -136,98 +119,6 @@ static CGColorSpaceRef QZ_GetCorrectColorSpace() } -@implementation OTTD_QuartzWindow - -- (void)setDriver:(WindowQuartzSubdriver*)drv -{ - driver = drv; -} - - -/* we override these methods to fix the miniaturize animation/dock icon bug */ -- (void)miniaturize:(id)sender -{ - /* make the alpha channel opaque so anim won't have holes in it */ - driver->SetPortAlphaOpaque (); - - /* window is hidden now */ - driver->active = false; - - QZ_ShowMouse(); - - [ super miniaturize:sender ]; -} - -- (void)display -{ - /* This method fires just before the window deminaturizes from the Dock. - * We'll save the current visible surface, let the window manager redraw any - * UI elements, and restore the surface. This way, no expose event - * is required, and the deminiaturize works perfectly. - */ - - driver->SetPortAlphaOpaque(); - - /* save current visible surface */ - [ self cacheImageInRect:[ driver->cocoaview frame ] ]; - - /* let the window manager redraw controls, border, etc */ - [ super display ]; - - /* restore visible surface */ - [ self restoreCachedImage ]; - - /* window is visible again */ - driver->active = true; -} - -- (void)setFrame:(NSRect)frameRect display:(BOOL)flag -{ - [ super setFrame:frameRect display:flag ]; - - /* Don't do anything if the window is currently being created */ - if (driver->setup) return; - - if (!driver->WindowResized()) error("Cocoa: Failed to resize window."); -} - -- (void)appDidHide:(NSNotification*)note -{ - driver->active = false; -} - - -- (void)appWillUnhide:(NSNotification*)note -{ - driver->SetPortAlphaOpaque (); - - /* save current visible surface */ - [ self cacheImageInRect:[ driver->cocoaview frame ] ]; -} - -- (void)appDidUnhide:(NSNotification*)note -{ - /* restore cached image, since it may not be current, post expose event too */ - [ self restoreCachedImage ]; - - driver->active = true; -} - - -- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag -{ - /* Make our window subclass receive these application notifications */ - [ [ NSNotificationCenter defaultCenter ] addObserver:self selector:@selector(appDidHide:) name:NSApplicationDidHideNotification object:NSApp ]; - - [ [ NSNotificationCenter defaultCenter ] addObserver:self selector:@selector(appDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp ]; - - [ [ NSNotificationCenter defaultCenter ] addObserver:self selector:@selector(appWillUnhide:) name:NSApplicationWillUnhideNotification object:NSApp ]; - - return [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ]; -} - -@end - @implementation OTTD_QuartzView - (void)setDriver:(WindowQuartzSubdriver*)drv @@ -350,7 +241,7 @@ bool WindowQuartzSubdriver::SetVideoMode(int width, int height) style |= NSResizableWindowMask; /* Manually create a window, avoids having a nib file resource */ - this->window = [ [ OTTD_QuartzWindow alloc ] + this->window = [ [ OTTD_CocoaWindow alloc ] initWithContentRect:contentRect styleMask:style backing:NSBackingStoreBuffered diff --git a/src/video/cocoa/wnd_quickdraw.mm b/src/video/cocoa/wnd_quickdraw.mm index 0e5340a62..5ec3af6f5 100644 --- a/src/video/cocoa/wnd_quickdraw.mm +++ b/src/video/cocoa/wnd_quickdraw.mm @@ -46,22 +46,6 @@ class WindowQuickdrawSubdriver; -/* Subclass of NSWindow to fix genie effect and support resize events */ -@interface OTTD_QuickdrawWindow : NSWindow { - WindowQuickdrawSubdriver *driver; -} - -- (void)setDriver:(WindowQuickdrawSubdriver*)drv; - -- (void)miniaturize:(id)sender; -- (void)display; -- (void)setFrame:(NSRect)frameRect display:(BOOL)flag; -- (void)appDidHide:(NSNotification*)note; -- (void)appWillUnhide:(NSNotification*)note; -- (void)appDidUnhide:(NSNotification*)note; -- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag; -@end - class WindowQuickdrawSubdriver: public CocoaSubdriver { private: /** @@ -130,102 +114,6 @@ public: bool WindowResized(); }; - -@implementation OTTD_QuickdrawWindow - -- (void)setDriver:(WindowQuickdrawSubdriver*)drv -{ - driver = drv; -} - - -/* we override these methods to fix the miniaturize animation/dock icon bug */ -- (void)miniaturize:(id)sender -{ - /* make the alpha channel opaque so anim won't have holes in it */ - driver->SetPortAlphaOpaque (); - - /* window is hidden now */ - driver->active = false; - - QZ_ShowMouse(); - - [ super miniaturize:sender ]; -} - -- (void)display -{ - /* This method fires just before the window deminaturizes from the Dock. - * We'll save the current visible surface, let the window manager redraw any - * UI elements, and restore the surface. This way, no expose event - * is required, and the deminiaturize works perfectly. - */ - - driver->SetPortAlphaOpaque(); - - /* save current visible surface */ - [ self cacheImageInRect:[ driver->cocoaview frame ] ]; - - /* let the window manager redraw controls, border, etc */ - [ super display ]; - - /* restore visible surface */ - [ self restoreCachedImage ]; - - /* window is visible again */ - driver->active = true; -} - -- (void)setFrame:(NSRect)frameRect display:(BOOL)flag -{ - [ super setFrame:frameRect display:flag ]; - - /* Don't do anything if the window is currently being created */ - if (driver->setup) return; - - if (!driver->WindowResized()) error("Cocoa: Failed to resize window."); -} - -- (void)appDidHide:(NSNotification*)note -{ - driver->active = false; -} - - -- (void)appWillUnhide:(NSNotification*)note -{ - driver->SetPortAlphaOpaque (); - - /* save current visible surface */ - [ self cacheImageInRect:[ driver->cocoaview frame ] ]; -} - -- (void)appDidUnhide:(NSNotification*)note -{ - /* restore cached image, since it may not be current, post expose event too */ - [ self restoreCachedImage ]; - - driver->active = true; -} - - -- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag -{ - /* Make our window subclass receive these application notifications */ - [ [ NSNotificationCenter defaultCenter ] addObserver:self - selector:@selector(appDidHide:) name:NSApplicationDidHideNotification object:NSApp ]; - - [ [ NSNotificationCenter defaultCenter ] addObserver:self - selector:@selector(appDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp ]; - - [ [ NSNotificationCenter defaultCenter ] addObserver:self - selector:@selector(appWillUnhide:) name:NSApplicationWillUnhideNotification object:NSApp ]; - - return [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ]; -} - -@end - static const int _resize_icon_width = 16; static const int _resize_icon_height = 16; @@ -291,7 +179,7 @@ bool WindowQuickdrawSubdriver::SetVideoMode(int width, int height) style |= NSResizableWindowMask; /* Manually create a window, avoids having a nib file resource */ - this->window = [ [ OTTD_QuickdrawWindow alloc ] initWithContentRect:contentRect + this->window = [ [ OTTD_CocoaWindow alloc ] initWithContentRect:contentRect styleMask:style backing:NSBackingStoreBuffered defer:NO ]; if (this->window == nil) { |