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author | rubidium <rubidium@openttd.org> | 2008-07-22 23:45:55 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-07-22 23:45:55 +0000 |
commit | 24bb768450a8e7a242dd905270c2f3f60b252906 (patch) | |
tree | 95bb19583a9a7f898bd7576ecbeadf010bade326 /src | |
parent | af21ac537ebb61a3bbdc308c0348c506f7e03161 (diff) | |
download | openttd-24bb768450a8e7a242dd905270c2f3f60b252906.tar.xz |
(svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either.
Diffstat (limited to 'src')
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 476d6e02b..84c732920 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -401,7 +401,6 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p switch (GetTileType(tile)) { case MP_WATER: - if (!EnsureNoVehicleOnGround(tile)) return_cmd_error(STR_980E_SHIP_IN_THE_WAY); if (!IsWater(tile) && !IsCoast(tile)) goto not_valid_below; break; |