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author | smatz <smatz@openttd.org> | 2009-05-19 12:47:47 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-05-19 12:47:47 +0000 |
commit | 1e45f4bc4c1faf89469ef9b92ae7b5ce358dda46 (patch) | |
tree | 35ce927aa28188bf18cd6aa5321cc3055916b0b1 /src | |
parent | 3bd52accd9c12f828bd53d247aa952b85d3e36ce (diff) | |
download | openttd-1e45f4bc4c1faf89469ef9b92ae7b5ce358dda46.tar.xz |
(svn r16357) -Codechange: delete invalid depots in TTD savegames caused by improper SVXConverter conversions
Diffstat (limited to 'src')
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index fc2d2038c..ca63e7c1e 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -96,6 +96,17 @@ static void FixTTDMapArray() FixOldMapArray(); } +static void FixTTDDepots() +{ + const Depot *d; + FOR_ALL_DEPOTS_FROM(d, 252) { + if (!IsRoadDepotTile(d->xy) && !IsRailDepotTile(d->xy) && !IsShipDepotTile(d->xy) && !IsHangarTile(d->xy)) { + /** Workaround for SVXConverter bug, depots 252-255 could be invalid */ + delete d; + } + } +} + #define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z) static uint32 RemapOldTownName(uint32 townnameparts, byte old_town_name_type) @@ -1769,6 +1780,7 @@ bool LoadTTDMain(LoadgameState *ls) DEBUG(oldloader, 3, "Done, converting game data..."); FixTTDMapArray(); + FixTTDDepots(); /* Fix some general stuff */ _settings_game.game_creation.landscape = _settings_game.game_creation.landscape & 0xF; |