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authorYexo <yexo@openttd.org>2020-05-04 22:54:36 +0200
committerYexo <t.marinussen@gmail.com>2020-05-04 23:26:50 +0200
commit19dc31e0b3fdcf7f8b29b18747870cecacde85df (patch)
tree0fdaf50e78ec41058f40d91a591b1932749a61f9 /src
parent8edbb42fe82308bdb6cddb2f5f8e584e939f53f6 (diff)
downloadopenttd-19dc31e0b3fdcf7f8b29b18747870cecacde85df.tar.xz
Fix #8108: always update tile_hash after updating v->tile
Diffstat (limited to 'src')
-rw-r--r--src/saveload/afterload.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 32dd7c747..9fbccf65e 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1253,6 +1253,7 @@ bool AfterLoadGame()
}
} else if (v->z_pos > GetSlopePixelZ(v->x_pos, v->y_pos)) {
v->tile = GetNorthernBridgeEnd(v->tile);
+ v->UpdatePosition();
} else {
continue;
}