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author | Charles Pigott <charlespigott@googlemail.com> | 2019-04-21 22:39:32 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-04-29 17:40:22 +0100 |
commit | 0e439aeab7a564c0673464f6a701463a60d46ed5 (patch) | |
tree | 60efa6fab2f04acd5f222595fefd2b8e253e69db /src | |
parent | 0a57db01aff22e9afa368b370d48659854ca4bdd (diff) | |
download | openttd-0e439aeab7a564c0673464f6a701463a60d46ed5.tar.xz |
Codechange: Remove TownFoundingByte type
Diffstat (limited to 'src')
-rw-r--r-- | src/settings_type.h | 2 | ||||
-rw-r--r-- | src/town_type.h | 6 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index d164be431..054f2a7be 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -485,7 +485,7 @@ struct EconomySettings { TownLayoutByte town_layout; ///< select town layout, @see TownLayout TownCargoGenMode town_cargogen_mode; ///< algorithm for generating cargo from houses, @see TownCargoGenMode bool allow_town_roads; ///< towns are allowed to build roads (always allowed when generating world / in SE) - TownFoundingByte found_town; ///< town founding, @see TownFounding + TownFounding found_town; ///< town founding. bool station_noise_level; ///< build new airports when the town noise level is still within accepted limits uint16 town_noise_population[3]; ///< population to base decision on noise evaluation (@see town_council_tolerance) bool allow_town_level_crossings; ///< towns are allowed to build level crossings diff --git a/src/town_type.h b/src/town_type.h index 608530106..53df4a0e7 100644 --- a/src/town_type.h +++ b/src/town_type.h @@ -94,16 +94,14 @@ template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_ /** It needs to be 8bits, because we save and load it as such */ typedef SimpleTinyEnumT<TownLayout, byte> TownLayoutByte; // typedefing-enumification of TownLayout -/** Town founding setting values */ -enum TownFounding { +/** Town founding setting values. It needs to be 8bits, because we save and load it as such */ +enum TownFounding : byte { TF_BEGIN = 0, ///< Used for iterations and limit testing TF_FORBIDDEN = 0, ///< Forbidden TF_ALLOWED, ///< Allowed TF_CUSTOM_LAYOUT, ///< Allowed, with custom town layout TF_END, ///< Used for iterations and limit testing }; -/** It needs to be 8bits, because we save and load it as such */ -typedef SimpleTinyEnumT<TownFounding, byte> TownFoundingByte; /** Town cargo generation modes */ enum TownCargoGenMode : byte { |