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author | rubidium <rubidium@openttd.org> | 2007-09-01 09:12:46 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-09-01 09:12:46 +0000 |
commit | 05581edf594a6d578451326e3af4aad8a55a986e (patch) | |
tree | f265f96c551542307cebe43522e17b7e6b7d46cc /src | |
parent | 56ab253307c128cd99342ab1b6809e02b3fe9dcc (diff) | |
download | openttd-05581edf594a6d578451326e3af4aad8a55a986e.tar.xz |
(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch.
Diffstat (limited to 'src')
-rw-r--r-- | src/clear_cmd.cpp | 144 |
1 files changed, 79 insertions, 65 deletions
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp index c89e5c6cb..1fd1ba304 100644 --- a/src/clear_cmd.cpp +++ b/src/clear_cmd.cpp @@ -24,8 +24,19 @@ #include "industry.h" #include "water_map.h" -static const int TERRAFORMER_MODHEIGHT_SIZE = 576; -static const int TERRAFORMER_TILE_TABLE_SIZE = 625; +/* + * In one terraforming command all four corners of a initial tile can be raised/lowered (though this is not available to the player). + * The maximal amount of height modifications is archieved when raising a complete flat land from sea level to MAX_TILE_HEIGHT or vice versa. + * This affects all corners with a manhatten distance smaller than MAX_TILE_HEIGHT to one of the initial 4 corners. + * Their maximal amount is computed to 4 * \sum_{i=1}^{h_max} i = 2 * h_max * (h_max + 1). + */ +static const int TERRAFORMER_MODHEIGHT_SIZE = 2 * MAX_TILE_HEIGHT * (MAX_TILE_HEIGHT + 1); + +/* + * The maximal amount of affected tiles (i.e. the tiles that incident with one of the corners above, is computed similiar to + * 1 + 4 * \sum_{i=1}^{h_max} (i+1) = 1 + 2 * h_max + (h_max + 3). + */ +static const int TERRAFORMER_TILE_TABLE_SIZE = 1 + 2 * MAX_TILE_HEIGHT * (MAX_TILE_HEIGHT + 3); struct TerraformerHeightMod { TileIndex tile; ///< Referenced tile. @@ -36,8 +47,6 @@ struct TerraformerState { int modheight_count; ///< amount of entries in "modheight". int tile_table_count; ///< amount of entries in "tile_table". - CommandCost cost; - TileIndex tile_table[TERRAFORMER_TILE_TABLE_SIZE]; ///< Dirty tiles, i.e. at least one corner changed. TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications. }; @@ -63,6 +72,36 @@ static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile) } /** + * Stores the TileHeight (height of north corner) of a tile in a TerraformerState. + * + * @param ts TerraformerState. + * @param tile Tile. + * @param height New TileHeight. + */ +static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int height) +{ + /* Find tile in the "modheight" table. + * Note: In a normal user-terraform command the tile will not be found in the "modheight" table. + * But during house- or industry-construction multiple corners can be terraformed at once. */ + TerraformerHeightMod *mod = ts->modheight; + int count = ts->modheight_count; + while ((count > 0) && (mod->tile != tile)) { + mod++; + count--; + } + + /* New entry? */ + if (count == 0) { + assert(ts->modheight_count < TERRAFORMER_MODHEIGHT_SIZE); + ts->modheight_count++; + } + + /* Finally store the new value */ + mod->tile = tile; + mod->height = (byte)height; +} + +/** * Adds a tile to the "tile_table" in a TerraformerState. * * @param ts TerraformerState. @@ -104,28 +143,24 @@ static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile) * @param ts TerraformerState. * @param tile Tile. * @param height Aimed height. - * @param return true on success. + * @param return Error code or cost. */ -static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height) +static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height) { + CommandCost total_cost = CommandCost(); + assert(tile < MapSize()); /* Check range of destination height */ - if (height < 0) { - _error_message = STR_1003_ALREADY_AT_SEA_LEVEL; - return false; - } - - _error_message = STR_1004_TOO_HIGH; - - if (height > MAX_TILE_HEIGHT) return false; + if (height < 0) return_cmd_error(STR_1003_ALREADY_AT_SEA_LEVEL); + if (height > MAX_TILE_HEIGHT) return_cmd_error(STR_1004_TOO_HIGH); /* * Check if the terraforming has any effect. * This can only be true, if multiple corners of the start-tile are terraformed (i.e. the terraforming is done by towns/industries etc.). * In this case the terraforming should fail. (Don't know why.) */ - if (height == TerraformGetHeightOfTile(ts, tile)) return false; + if (height == TerraformGetHeightOfTile(ts, tile)) return CMD_ERROR; /* Check "too close to edge of map" */ uint x = TileX(tile); @@ -138,37 +173,17 @@ static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height if ((x == 1) && (y != 0)) x = 0; if ((y == 1) && (x != 0)) y = 0; _terraform_err_tile = TileXY(x, y); - _error_message = STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP; - return false; + return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP); } /* Mark incident tiles, that are involved in the terraforming */ TerraformAddDirtyTileAround(ts, tile); /* Store the height modification */ - - /* Find tile in the "modheight" table. - * Note: In a normal user-terraform command the tile will not be found in the "modheight" table. - * But during house- or industry-construction multiple corners can be terraformed at once. */ - TerraformerHeightMod *mod = ts->modheight; - int count = ts->modheight_count; - while ((count > 0) && (mod->tile != tile)) { - mod++; - count--; - } - - /* New entry? */ - if (count == 0) { - assert(ts->modheight_count < TERRAFORMER_MODHEIGHT_SIZE); - ts->modheight_count++; - } - - /* Finally store the new value */ - mod->tile = tile; - mod->height = (byte)height; + TerraformSetHeightOfTile(ts, tile, height); /* Increment cost */ - ts->cost.AddCost(_price.terraform); + total_cost.AddCost(_price.terraform); /* Recurse to neighboured corners if height difference is larger than 1 */ { @@ -192,13 +207,14 @@ static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height if (abs(height_diff) > 1) { /* Terraform the neighboured corner. The resulting height difference should be 1. */ height_diff += (height_diff < 0 ? 1 : -1); - if (!TerraformTileHeight(ts, tile, r + height_diff)) - return false; + CommandCost cost = TerraformTileHeight(ts, tile, r + height_diff); + if (CmdFailed(cost)) return cost; + total_cost.AddCost(cost); } } } - return true; + return total_cost; } /** Terraform land @@ -211,47 +227,45 @@ static bool TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { TerraformerState ts; - TileIndex t; - int direction; + CommandCost total_cost = CommandCost(); + int direction = (p2 != 0 ? 1 : -1); SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); _terraform_err_tile = 0; - direction = p2 ? 1 : -1; ts.modheight_count = ts.tile_table_count = 0; - ts.cost = CommandCost(); /* Make an extra check for map-bounds cause we add tiles to the originating tile */ if (tile + TileDiffXY(1, 1) >= MapSize()) return CMD_ERROR; /* Compute the costs and the terraforming result in a model of the landscape */ if ((p1 & SLOPE_W) != 0) { - t = tile + TileDiffXY(1, 0); - if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { - return CMD_ERROR; - } + TileIndex t = tile + TileDiffXY(1, 0); + CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); + if (CmdFailed(cost)) return cost; + total_cost.AddCost(cost); } if ((p1 & SLOPE_S) != 0) { - t = tile + TileDiffXY(1, 1); - if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { - return CMD_ERROR; - } + TileIndex t = tile + TileDiffXY(1, 1); + CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); + if (CmdFailed(cost)) return cost; + total_cost.AddCost(cost); } if ((p1 & SLOPE_E) != 0) { - t = tile + TileDiffXY(0, 1); - if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { - return CMD_ERROR; - } + TileIndex t = tile + TileDiffXY(0, 1); + CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); + if (CmdFailed(cost)) return cost; + total_cost.AddCost(cost); } if ((p1 & SLOPE_N) != 0) { - t = tile + TileDiffXY(0, 0); - if (!TerraformTileHeight(&ts, t, TileHeight(t) + direction)) { - return CMD_ERROR; - } + TileIndex t = tile + TileDiffXY(0, 0); + CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); + if (CmdFailed(cost)) return cost; + total_cost.AddCost(cost); } /* Check if the terraforming is valid wrt. tunnels, bridges and objects on the surface */ @@ -282,12 +296,12 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* Check if bridge would take damage */ if (direction == 1 && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && GetBridgeHeight(GetSouthernBridgeEnd(tile)) <= z_max * TILE_HEIGHT) { - _terraform_err_tile = *ti; // highlight the tile under the bridge + _terraform_err_tile = tile; // highlight the tile under the bridge return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); } /* Check if tunnel would take damage */ if (direction == -1 && IsTunnelInWay(tile, z_min * TILE_HEIGHT)) { - _terraform_err_tile = *ti; // highlight the tile above the tunnel + _terraform_err_tile = tile; // highlight the tile above the tunnel return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE); } /* Check tiletype-specific things, and add extra-cost */ @@ -296,7 +310,7 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) _terraform_err_tile = tile; return cost; } - ts.cost.AddCost(cost); + total_cost.AddCost(cost); } } @@ -323,7 +337,7 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } } } - return ts.cost; + return total_cost; } |