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authorsmatz <smatz@openttd.org>2008-04-17 00:44:20 +0000
committersmatz <smatz@openttd.org>2008-04-17 00:44:20 +0000
commit9488db56d4994cb653129e7d82973ae827537e05 (patch)
tree5f5827bd541cf5d637cd23faa64aea957404ca89 /src/yapf
parent1367c9016149f3e750bf5cb2b0f7cbe0dbfaee1b (diff)
downloadopenttd-9488db56d4994cb653129e7d82973ae827537e05.tar.xz
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
Diffstat (limited to 'src/yapf')
-rw-r--r--src/yapf/follow_track.hpp8
-rw-r--r--src/yapf/yapf_destrail.hpp2
-rw-r--r--src/yapf/yapf_road.cpp8
3 files changed, 9 insertions, 9 deletions
diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp
index afde47dd7..0b5608fb4 100644
--- a/src/yapf/follow_track.hpp
+++ b/src/yapf/follow_track.hpp
@@ -196,7 +196,7 @@ protected:
}
// road depots can be also left in one direction only
- if (IsRoadTT() && IsTileDepotType(m_old_tile, TT())) {
+ if (IsRoadTT() && IsDepotTypeTile(m_old_tile, TT())) {
DiagDirection exitdir = GetRoadDepotDirection(m_old_tile);
if (exitdir != m_exitdir) {
m_err = EC_NO_WAY;
@@ -226,7 +226,7 @@ protected:
}
// road and rail depots can also be entered from one direction only
- if (IsRoadTT() && IsTileDepotType(m_new_tile, TT())) {
+ if (IsRoadTT() && IsDepotTypeTile(m_new_tile, TT())) {
DiagDirection exitdir = GetRoadDepotDirection(m_new_tile);
if (ReverseDiagDir(exitdir) != m_exitdir) {
m_err = EC_NO_WAY;
@@ -238,7 +238,7 @@ protected:
return false;
}
}
- if (IsRailTT() && IsTileDepotType(m_new_tile, TT())) {
+ if (IsRailTT() && IsDepotTypeTile(m_new_tile, TT())) {
DiagDirection exitdir = GetRailDepotDirection(m_new_tile);
if (ReverseDiagDir(exitdir) != m_exitdir) {
m_err = EC_NO_WAY;
@@ -305,7 +305,7 @@ protected:
FORCEINLINE bool ForcedReverse()
{
// rail and road depots cause reversing
- if (!IsWaterTT() && IsTileDepotType(m_old_tile, TT())) {
+ if (!IsWaterTT() && IsDepotTypeTile(m_old_tile, TT())) {
DiagDirection exitdir = IsRailTT() ? GetRailDepotDirection(m_old_tile) : GetRoadDepotDirection(m_old_tile);
if (exitdir != m_exitdir) {
// reverse
diff --git a/src/yapf/yapf_destrail.hpp b/src/yapf/yapf_destrail.hpp
index 1de192334..b666999c3 100644
--- a/src/yapf/yapf_destrail.hpp
+++ b/src/yapf/yapf_destrail.hpp
@@ -43,7 +43,7 @@ public:
/// Called by YAPF to detect if node ends in the desired destination
FORCEINLINE bool PfDetectDestination(TileIndex tile, Trackdir td)
{
- bool bDest = IsTileDepotType(tile, TRANSPORT_RAIL);
+ bool bDest = IsDepotTypeTile(tile, TRANSPORT_RAIL);
return bDest;
}
diff --git a/src/yapf/yapf_road.cpp b/src/yapf/yapf_road.cpp
index efa6bb70d..81a6eeb73 100644
--- a/src/yapf/yapf_road.cpp
+++ b/src/yapf/yapf_road.cpp
@@ -87,7 +87,7 @@ public:
if (v->current_order.IsType(OT_GOTO_STATION) && tile == v->dest_tile) break;
// stop if we have just entered the depot
- if (IsTileDepotType(tile, TRANSPORT_ROAD) && trackdir == DiagdirToDiagTrackdir(ReverseDiagDir(GetRoadDepotDirection(tile)))) {
+ if (IsDepotTypeTile(tile, TRANSPORT_ROAD) && trackdir == DiagdirToDiagTrackdir(ReverseDiagDir(GetRoadDepotDirection(tile)))) {
// next time we will reverse and leave the depot
break;
}
@@ -148,7 +148,7 @@ public:
/// Called by YAPF to detect if node ends in the desired destination
FORCEINLINE bool PfDetectDestination(Node& n)
{
- bool bDest = IsTileDepotType(n.m_segment_last_tile, TRANSPORT_ROAD);
+ bool bDest = IsDepotTypeTile(n.m_segment_last_tile, TRANSPORT_ROAD);
return bDest;
}
@@ -370,7 +370,7 @@ public:
// get found depot tile
Node *n = Yapf().GetBestNode();
TileIndex depot_tile = n->m_segment_last_tile;
- assert(IsTileDepotType(depot_tile, TRANSPORT_ROAD));
+ assert(IsDepotTypeTile(depot_tile, TRANSPORT_ROAD));
Depot* ret = GetDepotByTile(depot_tile);
return ret;
}
@@ -439,7 +439,7 @@ Depot* YapfFindNearestRoadDepot(const Vehicle *v)
return NULL;
// handle the case when our vehicle is already in the depot tile
- if (IsTileType(tile, MP_ROAD) && IsTileDepotType(tile, TRANSPORT_ROAD)) {
+ if (IsTileType(tile, MP_ROAD) && IsDepotTypeTile(tile, TRANSPORT_ROAD)) {
// only what we need to return is the Depot*
return GetDepotByTile(tile);
}