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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit013df98f79866a75f367853c9e436f3c5c79f645 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/yapf/follow_track.hpp
parent3d32fd3f4bfaceb8a48530fbc2f4bd5db2752596 (diff)
downloadopenttd-013df98f79866a75f367853c9e436f3c5c79f645.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp
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+/* $Id$ */
+
+#ifndef FOLLOW_TRACK_HPP
+#define FOLLOW_TRACK_HPP
+
+#include "yapf.hpp"
+
+/** Track follower helper template class (can serve pathfinders and vehicle
+ * controllers). See 6 different typedefs below for 3 different transport
+ * types w/ of w/o 90-deg turns allowed */
+template <TransportType Ttr_type_, bool T90deg_turns_allowed_ = true>
+struct CFollowTrackT : public FollowTrack_t
+{
+ CPerformanceTimer* m_pPerf;
+
+ FORCEINLINE CFollowTrackT(const Vehicle* v = NULL, CPerformanceTimer* pPerf = NULL)
+ {
+ Init(v, pPerf);
+ }
+
+ FORCEINLINE void Init(const Vehicle* v, CPerformanceTimer* pPerf)
+ {
+ assert(!IsRailTT() || (v != NULL && v->type == VEH_Train));
+ m_veh = v;
+ m_pPerf = pPerf;
+ // don't worry, all is inlined so compiler should remove unnecessary initializations
+ m_new_tile = INVALID_TILE;
+ m_new_td_bits = TRACKDIR_BIT_NONE;
+ m_exitdir = INVALID_DIAGDIR;
+ m_is_station = m_is_bridge = m_is_tunnel = false;
+ m_tiles_skipped = 0;
+ }
+
+ FORCEINLINE static TransportType TT() {return Ttr_type_;}
+ FORCEINLINE static bool IsWaterTT() {return TT() == TRANSPORT_WATER;}
+ FORCEINLINE static bool IsRailTT() {return TT() == TRANSPORT_RAIL;}
+ FORCEINLINE static bool IsRoadTT() {return TT() == TRANSPORT_ROAD;}
+ FORCEINLINE static bool Allow90degTurns() {return T90deg_turns_allowed_;}
+
+ /** main follower routine. Fills all members and return true on success.
+ * Otherwise returns false if track can't be followed. */
+ FORCEINLINE bool Follow(TileIndex old_tile, Trackdir old_td)
+ {
+ m_old_tile = old_tile;
+ m_old_td = old_td;
+ assert((GetTileTrackStatus(m_old_tile, TT()) & TrackdirToTrackdirBits(m_old_td)) != 0);
+ m_exitdir = TrackdirToExitdir(m_old_td);
+ if (EnteredDepot()) return true;
+ if (!CanExitOldTile()) return false;
+ FollowTileExit();
+ if (!QueryNewTileTrackStatus()) return TryReverse();
+ if (!CanEnterNewTile()) return false;
+ m_new_td_bits &= DiagdirReachesTrackdirs(m_exitdir);
+ if (!Allow90degTurns())
+ m_new_td_bits &= (TrackdirBits)~(int)TrackdirCrossesTrackdirs(m_old_td);
+ return (m_new_td_bits != TRACKDIR_BIT_NONE);
+ }
+
+protected:
+ /** Follow the m_exitdir from m_old_tile and fill m_new_tile and m_tiles_skipped */
+ FORCEINLINE void FollowTileExit()
+ {
+ m_is_station = m_is_bridge = m_is_tunnel = false;
+ m_tiles_skipped = 0;
+
+ // extra handling for tunnels in our direction
+ if (IsTunnelTile(m_old_tile)) {
+ DiagDirection tunnel_enterdir = GetTunnelDirection(m_old_tile);
+ if (tunnel_enterdir == m_exitdir) {
+ // we are entering the tunnel
+ FindLengthOfTunnelResult flotr = FindLengthOfTunnel(m_old_tile, m_exitdir);
+ m_new_tile = flotr.tile;
+ m_is_tunnel = true;
+ m_tiles_skipped = flotr.length - 1;
+ return;
+ }
+ assert(ReverseDiagDir(tunnel_enterdir) == m_exitdir);
+ }
+
+ // extra handling for bridge ramp in our direction
+ if (IsBridgeTile(m_old_tile)) {
+ DiagDirection bridge_enterdir = GetBridgeRampDirection(m_old_tile);
+ if (bridge_enterdir == m_exitdir) {
+ // we are entering the bridge ramp
+ m_new_tile = GetOtherBridgeEnd(m_old_tile);
+ uint32 bridge_length = GetBridgeLength(m_old_tile, m_new_tile);
+ m_tiles_skipped = bridge_length;
+ m_is_bridge = true;
+ return;
+ }
+ assert(ReverseDiagDir(bridge_enterdir) == m_exitdir);
+ }
+
+ // normal or station tile, do one step
+ TileIndexDiff diff = TileOffsByDiagDir(m_exitdir);
+ m_new_tile = TILE_ADD(m_old_tile, diff);
+
+ // special handling for stations
+ if (IsRailTT() && IsRailwayStationTile(m_new_tile)) {
+ m_is_station = true;
+ } else if (IsRoadTT() && IsRoadStopTile(m_new_tile)) {
+ m_is_station = true;
+ } else {
+ m_is_station = false;
+ }
+ }
+
+ /** stores track status (available trackdirs) for the new tile into m_new_td_bits */
+ FORCEINLINE bool QueryNewTileTrackStatus()
+ {
+ CPerfStart perf(*m_pPerf);
+ if (IsRailTT() && GetTileType(m_new_tile) == MP_RAILWAY && IsPlainRailTile(m_new_tile)) {
+ m_new_td_bits = (TrackdirBits)(GetTrackBits(m_new_tile) * 0x101);
+ } else {
+ uint32 ts = GetTileTrackStatus(m_new_tile, TT());
+ m_new_td_bits = (TrackdirBits)(ts & TRACKDIR_BIT_MASK);
+ }
+ return (m_new_td_bits != TRACKDIR_BIT_NONE);
+ }
+
+ /** return true if we can leave m_old_tile in m_exitdir */
+ FORCEINLINE bool CanExitOldTile()
+ {
+ // road stop can be left at one direction only
+ if (IsRoadTT() && IsRoadStopTile(m_old_tile)) {
+ DiagDirection exitdir = GetRoadStopDir(m_old_tile);
+ if (exitdir != m_exitdir)
+ return false;
+ }
+
+ // road depots can be also left in one direction only
+ if (IsRoadTT() && IsTileDepotType(m_old_tile, TT())) {
+ DiagDirection exitdir = GetRoadDepotDirection(m_old_tile);
+ if (exitdir != m_exitdir)
+ return false;
+ }
+ return true;
+ }
+
+ /** return true if we can enter m_new_tile from m_exitdir */
+ FORCEINLINE bool CanEnterNewTile()
+ {
+ if (IsRoadTT() && IsRoadStopTile(m_new_tile)) {
+ // road stop can be entered from one direction only
+ DiagDirection exitdir = GetRoadStopDir(m_new_tile);
+ if (ReverseDiagDir(exitdir) != m_exitdir)
+ return false;
+ }
+
+ // road and rail depots can also be entered from one direction only
+ if (IsRoadTT() && IsTileDepotType(m_new_tile, TT())) {
+ DiagDirection exitdir = GetRoadDepotDirection(m_new_tile);
+ if (ReverseDiagDir(exitdir) != m_exitdir)
+ return false;
+ // don't try to enter other player's depots
+ if (GetTileOwner(m_new_tile) != m_veh->owner) {
+ return false;
+ }
+ }
+ if (IsRailTT() && IsTileDepotType(m_new_tile, TT())) {
+ DiagDirection exitdir = GetRailDepotDirection(m_new_tile);
+ if (ReverseDiagDir(exitdir) != m_exitdir)
+ return false;
+ }
+
+ // rail transport is possible only on tiles with the same owner as vehicle
+ if (IsRailTT() && GetTileOwner(m_new_tile) != m_veh->owner) {
+ // different owner
+ return false;
+ }
+
+ // rail transport is possible only on compatible rail types
+ if (IsRailTT()) {
+ RailType rail_type = GetTileRailType(m_new_tile, DiagdirToDiagTrackdir(m_exitdir));
+ if (((1 << rail_type) & m_veh->u.rail.compatible_railtypes) == 0) {
+ // incompatible rail type
+ return false;
+ }
+ }
+
+ // tunnel holes and bridge ramps can be entered only from proper direction
+ if (!IsWaterTT() && IsTileType(m_new_tile, MP_TUNNELBRIDGE)) {
+ if (IsTunnel(m_new_tile)) {
+ if (!m_is_tunnel) {
+ DiagDirection tunnel_enterdir = GetTunnelDirection(m_new_tile);
+ if (tunnel_enterdir != m_exitdir) return false;
+ }
+ } else if (IsBridge(m_new_tile)) {
+ if (!m_is_bridge) {
+ DiagDirection ramp_enderdir = GetBridgeRampDirection(m_new_tile);
+ if (ramp_enderdir != m_exitdir) return false;
+ }
+ }
+ }
+
+ // special handling for rail stations - get to the end of platform
+ if (IsRailTT() && m_is_station) {
+ // entered railway station
+ // get platform length
+ uint length = GetPlatformLength(m_new_tile, TrackdirToExitdir(m_old_td));
+ // how big step we must do to get to the last platform tile;
+ m_tiles_skipped = length - 1;
+ // move to the platform end
+ TileIndexDiff diff = TileOffsByDiagDir(m_exitdir);
+ diff *= m_tiles_skipped;
+ m_new_tile = TILE_ADD(m_new_tile, diff);
+ return true;
+ }
+
+ return true;
+ }
+
+ /** return true if we entered depot and reversed inside */
+ FORCEINLINE bool EnteredDepot()
+ {
+ // rail and road depots cause reversing
+ if (!IsWaterTT() && IsTileDepotType(m_old_tile, TT())) {
+ DiagDirection exitdir = IsRailTT() ? GetRailDepotDirection(m_old_tile) : GetRoadDepotDirection(m_old_tile);
+ if (exitdir != m_exitdir) {
+ // reverse
+ m_new_tile = m_old_tile;
+ m_new_td_bits = TrackdirToTrackdirBits(ReverseTrackdir(m_old_td));
+ m_exitdir = exitdir;
+ m_tiles_skipped = 0;
+ m_is_tunnel = m_is_bridge = m_is_station = false;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ /** return true if we successfully reversed at end of road/track */
+ FORCEINLINE bool TryReverse()
+ {
+ if (IsRoadTT()) {
+ // if we reached the end of road, we can reverse the RV and continue moving
+ m_exitdir = ReverseDiagDir(m_exitdir);
+ // new tile will be the same as old one
+ m_new_tile = m_old_tile;
+ // set new trackdir bits to all reachable trackdirs
+ QueryNewTileTrackStatus();
+ m_new_td_bits &= DiagdirReachesTrackdirs(m_exitdir);
+ if (m_new_td_bits != TRACKDIR_BIT_NONE) {
+ // we have some trackdirs reachable after reversal
+ return true;
+ }
+ }
+ return false;
+ }
+
+public:
+ /** Helper for pathfinders - get min/max speed on the m_old_tile/m_old_td */
+ int GetSpeedLimit(int *pmin_speed = NULL)
+ {
+ int min_speed = 0;
+ int max_speed = INT_MAX; // no limit
+
+ // for now we handle only on-bridge speed limit
+ if (!IsWaterTT() && IsBridgeTile(m_old_tile)) {
+ int spd = _bridge[GetBridgeType(m_old_tile)].speed;
+ if (IsRoadTT()) spd *= 2;
+ if (max_speed > spd) max_speed = spd;
+ }
+
+ // if min speed was requested, return it
+ if (pmin_speed) *pmin_speed = min_speed;
+ return max_speed;
+ }
+};
+
+typedef CFollowTrackT<TRANSPORT_WATER, true > CFollowTrackWater;
+typedef CFollowTrackT<TRANSPORT_ROAD , true > CFollowTrackRoad;
+typedef CFollowTrackT<TRANSPORT_RAIL , true > CFollowTrackRail;
+
+typedef CFollowTrackT<TRANSPORT_WATER, false> CFollowTrackWaterNo90;
+typedef CFollowTrackT<TRANSPORT_ROAD , false> CFollowTrackRoadNo90;
+typedef CFollowTrackT<TRANSPORT_RAIL , false> CFollowTrackRailNo90;
+
+#endif /* FOLLOW_TRACK_HPP */