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author | frosch <frosch@openttd.org> | 2012-11-11 16:10:43 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-11-11 16:10:43 +0000 |
commit | 03736af2aee50db4e36c2cd9127085630f82cd4b (patch) | |
tree | 417a584e588daf08f7a9a4f00a5883c48d6fae8d /src/window_gui.h | |
parent | cd5525386519d878aade98c6708500f170c30e31 (diff) | |
download | openttd-03736af2aee50db4e36c2cd9127085630f82cd4b.tar.xz |
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
Diffstat (limited to 'src/window_gui.h')
-rw-r--r-- | src/window_gui.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/window_gui.h b/src/window_gui.h index 1f1b87a3f..268f39132 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -185,9 +185,8 @@ struct WindowDesc : ZeroedMemoryAllocator { */ enum WindowDefaultFlag { WDF_CONSTRUCTION = 1 << 0, ///< This window is used for construction; close it whenever changing company. - WDF_UNCLICK_BUTTONS = 1 << 1, ///< Unclick buttons when the window event times out - WDF_MODAL = 1 << 2, ///< The window is a modal child of some other window, meaning the parent is 'inactive' - WDF_NO_FOCUS = 1 << 3, ///< This window won't get focus/make any other window lose focus when click + WDF_MODAL = 1 << 1, ///< The window is a modal child of some other window, meaning the parent is 'inactive' + WDF_NO_FOCUS = 1 << 2, ///< This window won't get focus/make any other window lose focus when click }; /** |