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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2020-06-26 21:30:18 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2020-12-27 01:03:27 +0100 |
commit | 2d9fa81bd08425d64ab40ff377d9711aae39b6d5 (patch) | |
tree | 171d962535f495756ad669d62771afbdef95fabe /src/window_gui.h | |
parent | e0ee2d530aaa7bcf0bf80012f27024337d0ac4e7 (diff) | |
download | openttd-2d9fa81bd08425d64ab40ff377d9711aae39b6d5.tar.xz |
Feature: Plant clumps of trees in editor by dragging on the landscape
Diffstat (limited to 'src/window_gui.h')
-rw-r--r-- | src/window_gui.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/window_gui.h b/src/window_gui.h index b389db5a6..b03f5bbca 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -903,9 +903,10 @@ extern bool _mouse_hovering; /** Mouse modes. */ enum SpecialMouseMode { WSM_NONE, ///< No special mouse mode. - WSM_DRAGDROP, ///< Dragging an object. + WSM_DRAGDROP, ///< Drag&drop an object. WSM_SIZING, ///< Sizing mode. WSM_PRESIZE, ///< Presizing mode (docks, tunnels). + WSM_DRAGGING, ///< Dragging mode (trees). }; extern SpecialMouseMode _special_mouse_mode; |