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author | rubidium <rubidium@openttd.org> | 2007-03-17 11:36:04 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-03-17 11:36:04 +0000 |
commit | 50b2088674b5835aaab3985d7dcc7473c1a3b08c (patch) | |
tree | 287f1391a600cfd916be1d6a412e6f232945aba4 /src/win32.cpp | |
parent | 92486ac980175b06fc22f2456d78737ead6eabfa (diff) | |
download | openttd-50b2088674b5835aaab3985d7dcc7473c1a3b08c.tar.xz |
(svn r9266) -Codechange: unify the retrieval of the base paths a little more.
Diffstat (limited to 'src/win32.cpp')
-rw-r--r-- | src/win32.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/win32.cpp b/src/win32.cpp index 04f41602d..19f465d31 100644 --- a/src/win32.cpp +++ b/src/win32.cpp @@ -943,7 +943,7 @@ void GetCurrentDirectoryW(int length, wchar_t *path) } #endif -void DetermineBasePaths() +void DetermineBasePaths(const char *exe) { _paths.personal_dir = _paths.game_data_dir = MallocT<char>(MAX_PATH); #if defined(UNICODE) |