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author | peter1138 <peter1138@openttd.org> | 2007-01-02 18:56:03 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2007-01-02 18:56:03 +0000 |
commit | 3d32fd3f4bfaceb8a48530fbc2f4bd5db2752596 (patch) | |
tree | 299347c14119906eedfbe68199622749f13b3686 /src/win32.c | |
parent | ffe5bb671e27c2314e10283a23537ed8384be686 (diff) | |
download | openttd-3d32fd3f4bfaceb8a48530fbc2f4bd5db2752596.tar.xz |
(svn r7758) -Codechange: Change SpriteGroup pool allocation from 16 items to 512 items at a time, as with a few sets loaded there can easily be 10,000+ items in the pool.
Diffstat (limited to 'src/win32.c')
0 files changed, 0 insertions, 0 deletions