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author | glx22 <glx@openttd.org> | 2021-05-15 15:50:32 +0200 |
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committer | Loïc Guilloux <glx22@users.noreply.github.com> | 2021-05-15 21:08:49 +0200 |
commit | e66e25ff71d67975e4c5ba0df569339270cfafe2 (patch) | |
tree | 84521ba9a4eec6455d84abdda1b3c4867060d41e /src/widgets | |
parent | 2e43f918913e79ea402173f63b692b609a59de09 (diff) | |
download | openttd-e66e25ff71d67975e4c5ba0df569339270cfafe2.tar.xz |
Fix #9269, f6d5c01: Hide windows without abusing WC_INVALID
Diffstat (limited to 'src/widgets')
-rw-r--r-- | src/widgets/dropdown.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp index a4bd00259..e838d7231 100644 --- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -188,7 +188,7 @@ struct DropdownWindow : Window { { /* Make the dropdown "invisible", so it doesn't affect new window placement. * Also mark it dirty in case the callback deals with the screen. (e.g. screenshots). */ - this->window_class = WC_INVALID; + *this->z_position = nullptr; this->SetDirty(); Window *w2 = FindWindowById(this->parent_wnd_class, this->parent_wnd_num); @@ -304,7 +304,7 @@ struct DropdownWindow : Window { if (this->click_delay != 0 && --this->click_delay == 0) { /* Make the dropdown "invisible", so it doesn't affect new window placement. * Also mark it dirty in case the callback deals with the screen. (e.g. screenshots). */ - this->window_class = WC_INVALID; + *this->z_position = nullptr; this->SetDirty(); w2->OnDropdownSelect(this->parent_button, this->selected_index); |