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authorNiels Martin Hansen <nielsm@indvikleren.dk>2020-06-26 21:30:18 +0200
committerPatric Stout <github@truebrain.nl>2020-12-27 01:03:27 +0100
commit2d9fa81bd08425d64ab40ff377d9711aae39b6d5 (patch)
tree171d962535f495756ad669d62771afbdef95fabe /src/widgets
parente0ee2d530aaa7bcf0bf80012f27024337d0ac4e7 (diff)
downloadopenttd-2d9fa81bd08425d64ab40ff377d9711aae39b6d5.tar.xz
Feature: Plant clumps of trees in editor by dragging on the landscape
Diffstat (limited to 'src/widgets')
-rw-r--r--src/widgets/tree_widget.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/widgets/tree_widget.h b/src/widgets/tree_widget.h
index 7474667a8..2cfc38ad4 100644
--- a/src/widgets/tree_widget.h
+++ b/src/widgets/tree_widget.h
@@ -14,6 +14,9 @@
enum BuildTreesWidgets {
WID_BT_TYPE_RANDOM, ///< Button to build random type of tree.
WID_BT_SE_PANE, ///< Selection pane to show/hide scenario editor tools.
+ WID_BT_MODE_NORMAL, ///< Select normal/rectangle planting mode.
+ WID_BT_MODE_FOREST_SM, ///< Select small forest planting mode.
+ WID_BT_MODE_FOREST_LG, ///< Select large forest planting mode.
WID_BT_MANY_RANDOM, ///< Button to build many random trees.
WID_BT_TYPE_BUTTON_FIRST, ///< First tree type selection button. (This must be last in the enum.)
};