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authorPatric Stout <truebrain@openttd.org>2021-07-03 11:04:32 +0200
committerPatric Stout <github@truebrain.nl>2021-07-10 20:17:07 +0200
commitb1280fd17ebaf9e4df086b63074d0bd8b8c9155d (patch)
tree6a421d4e079a765ba21181ad01ab21d13434ba9a /src/widgets/network_widget.h
parente1e2212e0e09c7739f2eb8a4421a9ed7982801f5 (diff)
downloadopenttd-b1280fd17ebaf9e4df086b63074d0bd8b8c9155d.tar.xz
Add: use Game Coordinator to annouce public servers
Diffstat (limited to 'src/widgets/network_widget.h')
-rw-r--r--src/widgets/network_widget.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/widgets/network_widget.h b/src/widgets/network_widget.h
index a96a56fa8..a665afdb7 100644
--- a/src/widgets/network_widget.h
+++ b/src/widgets/network_widget.h
@@ -101,6 +101,7 @@ enum ClientListWidgets {
WID_CL_SERVER_NAME, ///< Server name.
WID_CL_SERVER_NAME_EDIT, ///< Edit button for server name.
WID_CL_SERVER_VISIBILITY, ///< Server visibility.
+ WID_CL_SERVER_CONNECTION_TYPE, ///< The type of connection the Game Coordinator detected for this server.
WID_CL_CLIENT_NAME, ///< Client name.
WID_CL_CLIENT_NAME_EDIT, ///< Edit button for client name.
WID_CL_MATRIX, ///< Company/client list.