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author | rubidium <rubidium@openttd.org> | 2009-02-02 13:30:13 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-02-02 13:30:13 +0000 |
commit | ad210c76473a08888e7e45c46ac0190d61faec7e (patch) | |
tree | 80899737911fdc6a88b1ecaabe3a7786735c3dd3 /src/waypoint_gui.cpp | |
parent | 44016a4d6ee5fd7d36610082273daf203de7408e (diff) | |
download | openttd-ad210c76473a08888e7e45c46ac0190d61faec7e.tar.xz |
(svn r15314) -Fix/hackaround [FS#2590]: fonts have a feature where they can have localised names. Windows thinks it's a feature to use the name matching the system's locale, Windows doesn't provide an API to get the font name given another locale and freetype uses the English locale to resolve the name when opening the font... This results in fonts that will can't be found and warnings that the fallback font can't be loaded. Work around this by 'manually' getting the non-localised font name from the font.
Diffstat (limited to 'src/waypoint_gui.cpp')
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