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authorfrosch <frosch@openttd.org>2011-07-10 13:04:04 +0000
committerfrosch <frosch@openttd.org>2011-07-10 13:04:04 +0000
commita7f7a978250009beb4f6453c145c7425cbcb57ce (patch)
tree9900a75be94b69838566a0cf1330164d860af146 /src/water_map.h
parentd4dbe95274b636e22d98e9981f178aec128fa491 (diff)
downloadopenttd-a7f7a978250009beb4f6453c145c7425cbcb57ce.tar.xz
(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
Diffstat (limited to 'src/water_map.h')
-rw-r--r--src/water_map.h122
1 files changed, 78 insertions, 44 deletions
diff --git a/src/water_map.h b/src/water_map.h
index 02838a684..7233a73f8 100644
--- a/src/water_map.h
+++ b/src/water_map.h
@@ -15,6 +15,28 @@
#include "depot_type.h"
#include "tile_map.h"
+/**
+ * Bit field layout of m5 for water tiles.
+ */
+enum WaterTileTypeBitLayout {
+ WBL_TYPE_BEGIN = 4, ///< Start of the 'type' bitfield.
+ WBL_TYPE_COUNT = 4, ///< Length of the 'type' bitfield.
+
+ WBL_TYPE_NORMAL = 0x0, ///< Clear water or coast ('type' bitfield).
+ WBL_TYPE_LOCK = 0x1, ///< Lock ('type' bitfield).
+ WBL_TYPE_DEPOT = 0x8, ///< Depot ('type' bitfield).
+
+ WBL_COAST_FLAG = 0, ///< Flag for coast.
+
+ WBL_LOCK_ORIENT_BEGIN = 0, ///< Start of lock orientiation bitfield.
+ WBL_LOCK_ORIENT_COUNT = 2, ///< Length of lock orientiation bitfield.
+ WBL_LOCK_PART_BEGIN = 2, ///< Start of lock part bitfield.
+ WBL_LOCK_PART_COUNT = 2, ///< Length of lock part bitfield.
+
+ WBL_DEPOT_PART = 0, ///< Depot part flag.
+ WBL_DEPOT_AXIS = 1, ///< Depot axis flag.
+};
+
/** Available water tile types. */
enum WaterTileType {
WATER_TILE_CLEAR, ///< Plain water.
@@ -35,17 +57,16 @@ template <> struct EnumPropsT<WaterClass> : MakeEnumPropsT<WaterClass, byte, WAT
/** Sections of the water depot. */
enum DepotPart {
- DEPOT_NORTH = 0x80,
- DEPOT_SOUTH = 0x81,
- DEPOT_END = 0x84,
+ DEPOT_PART_NORTH = 0, ///< Northern part of a depot.
+ DEPOT_PART_SOUTH = 1, ///< Southern part of a depot.
+ DEPOT_PART_END
};
/** Sections of the water lock. */
enum LockPart {
- LOCK_MIDDLE = 0x10,
- LOCK_LOWER = 0x14,
- LOCK_UPPER = 0x18,
- LOCK_END = 0x1C
+ LOCK_PART_MIDDLE = 0, ///< Middle part of a lock.
+ LOCK_PART_LOWER = 1, ///< Lower part of a lock.
+ LOCK_PART_UPPER = 2, ///< Upper part of a lock.
};
/**
@@ -57,12 +78,12 @@ static inline WaterTileType GetWaterTileType(TileIndex t)
{
assert(IsTileType(t, MP_WATER));
- if (_m[t].m5 == 0) return WATER_TILE_CLEAR;
- if (_m[t].m5 == 1) return WATER_TILE_COAST;
- if (IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END)) return WATER_TILE_LOCK;
-
- assert(IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END));
- return WATER_TILE_DEPOT;
+ switch (GB(_m[t].m5, WBL_TYPE_BEGIN, WBL_TYPE_COUNT)) {
+ case WBL_TYPE_NORMAL: return HasBit(_m[t].m5, WBL_COAST_FLAG) ? WATER_TILE_COAST : WATER_TILE_CLEAR;
+ case WBL_TYPE_LOCK: return WATER_TILE_LOCK;
+ case WBL_TYPE_DEPOT: return WATER_TILE_DEPOT;
+ default: NOT_REACHED();
+ }
}
/**
@@ -182,23 +203,13 @@ static inline bool IsCoastTile(TileIndex t)
}
/**
- * Get the other tile of the ship depot.
- * @param t Tile to query, containing one section of a ship depot.
- * @return Tile containing the other section of the depot.
- */
-static inline TileIndex GetOtherShipDepotTile(TileIndex t)
-{
- return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
-}
-
-/**
* Is it a water tile with a ship depot on it?
* @param t Water tile to query.
* @return \c true if it is a ship depot tile.
*/
static inline bool IsShipDepot(TileIndex t)
{
- return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END);
+ return GetWaterTileType(t) == WATER_TILE_DEPOT;
}
/**
@@ -218,7 +229,19 @@ static inline bool IsShipDepotTile(TileIndex t)
*/
static inline Axis GetShipDepotAxis(TileIndex t)
{
- return (Axis)GB(_m[t].m5, 1, 1);
+ return (Axis)GB(_m[t].m5, WBL_DEPOT_AXIS, 1);
+}
+
+/**
+ * Get the part of a ship depot.
+ * @param t Water tile to query.
+ * @return Part of the depot.
+ * @pre IsShipDepotTile(t)
+ */
+static inline DepotPart GetShipDepotPart(TileIndex t)
+{
+ assert(IsShipDepotTile(t));
+ return (DepotPart)GB(_m[t].m5, WBL_DEPOT_PART, 1);
}
/**
@@ -228,7 +251,17 @@ static inline Axis GetShipDepotAxis(TileIndex t)
*/
static inline DiagDirection GetShipDepotDirection(TileIndex t)
{
- return XYNSToDiagDir(GetShipDepotAxis(t), GB(_m[t].m5, 0, 1));
+ return XYNSToDiagDir(GetShipDepotAxis(t), GetShipDepotPart(t));
+}
+
+/**
+ * Get the other tile of the ship depot.
+ * @param t Tile to query, containing one section of a ship depot.
+ * @return Tile containing the other section of the depot.
+ */
+static inline TileIndex GetOtherShipDepotTile(TileIndex t)
+{
+ return t + (GetShipDepotPart(t) != DEPOT_PART_NORTH ? -1 : 1) * (GetShipDepotAxis(t) != AXIS_X ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
}
/**
@@ -251,7 +284,7 @@ static inline TileIndex GetShipDepotNorthTile(TileIndex t)
*/
static inline bool IsLock(TileIndex t)
{
- return IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END);
+ return GetWaterTileType(t) == WATER_TILE_LOCK;
}
/**
@@ -261,18 +294,18 @@ static inline bool IsLock(TileIndex t)
*/
static inline DiagDirection GetLockDirection(TileIndex t)
{
- return (DiagDirection)GB(_m[t].m5, 0, 2);
+ return (DiagDirection)GB(_m[t].m5, WBL_LOCK_ORIENT_BEGIN, WBL_LOCK_ORIENT_COUNT);
}
/**
- * Get a section of a depot or a lock.
+ * Get the part of a lock.
* @param t Water tile to query.
- * @return The section.
+ * @return The part.
*/
-static inline byte GetSection(TileIndex t)
+static inline byte GetLockPart(TileIndex t)
{
- assert(GetWaterTileType(t) == WATER_TILE_LOCK || GetWaterTileType(t) == WATER_TILE_DEPOT);
- return GB(_m[t].m5, 0, 4);
+ assert(GetWaterTileType(t) == WATER_TILE_LOCK);
+ return GB(_m[t].m5, WBL_LOCK_PART_BEGIN, WBL_LOCK_PART_COUNT);
}
/**
@@ -309,7 +342,7 @@ static inline void MakeShore(TileIndex t)
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
- _m[t].m5 = 1;
+ _m[t].m5 = WBL_TYPE_NORMAL << WBL_TYPE_BEGIN | 1 << WBL_COAST_FLAG;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -329,7 +362,7 @@ static inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8 random_b
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = random_bits;
- _m[t].m5 = 0;
+ _m[t].m5 = WBL_TYPE_NORMAL << WBL_TYPE_BEGIN;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -370,11 +403,11 @@ static inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits)
* @param t Tile to place the ship depot section.
* @param o Owner of the depot.
* @param did Depot ID.
- * @param base Depot base (either #DEPOT_NORTH or #DEPOT_SOUTH).
+ * @param part Depot part (either #DEPOT_PART_NORTH or #DEPOT_PART_SOUTH).
* @param a Axis of the depot.
* @param original_water_class Original water class.
*/
-static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart base, Axis a, WaterClass original_water_class)
+static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -382,7 +415,7 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
_m[t].m2 = did;
_m[t].m3 = 0;
_m[t].m4 = 0;
- _m[t].m5 = base + a * 2;
+ _m[t].m5 = WBL_TYPE_DEPOT << WBL_TYPE_BEGIN | part << WBL_DEPOT_PART | a << WBL_DEPOT_AXIS;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -391,11 +424,12 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
* Make a lock section.
* @param t Tile to place the water lock section.
* @param o Owner of the lock.
- * @param section Section to place.
+ * @param part Part to place.
+ * @param dir Lock orientation
* @param original_water_class Original water class.
* @see MakeLock
*/
-static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass original_water_class)
+static inline void MakeLockTile(TileIndex t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -403,7 +437,7 @@ static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass o
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
- _m[t].m5 = section;
+ _m[t].m5 = WBL_TYPE_LOCK << WBL_TYPE_BEGIN | part << WBL_LOCK_PART_BEGIN | dir << WBL_LOCK_ORIENT_BEGIN;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -420,11 +454,11 @@ static inline void MakeLock(TileIndex t, Owner o, DiagDirection d, WaterClass wc
{
TileIndexDiff delta = TileOffsByDiagDir(d);
- MakeLockTile(t, o, LOCK_MIDDLE + d, WATER_CLASS_CANAL);
+ MakeLockTile(t, o, LOCK_PART_MIDDLE, d, WATER_CLASS_CANAL);
/* Keep the current owner for the upper and lower part if it is a
* water tile so we can restore the owner after deleting the lock. */
- MakeLockTile(t - delta, IsWaterTile(t - delta) ? GetTileOwner(t - delta) : o, LOCK_LOWER + d, wc_lower);
- MakeLockTile(t + delta, IsWaterTile(t + delta) ? GetTileOwner(t + delta) : o, LOCK_UPPER + d, wc_upper);
+ MakeLockTile(t - delta, IsWaterTile(t - delta) ? GetTileOwner(t - delta) : o, LOCK_PART_LOWER, d, wc_lower);
+ MakeLockTile(t + delta, IsWaterTile(t + delta) ? GetTileOwner(t + delta) : o, LOCK_PART_UPPER, d, wc_upper);
}
#endif /* WATER_MAP_H */