diff options
author | frosch <frosch@openttd.org> | 2010-11-21 18:38:45 +0000 |
---|---|---|
committer | frosch <frosch@openttd.org> | 2010-11-21 18:38:45 +0000 |
commit | 612516ff7631f427099c9850941202f2ef33e9ac (patch) | |
tree | 77d70b921f516acc12b5e12066fc05ead6c5ee77 /src/water_map.h | |
parent | 0fff26db9725b1c0ea414bb246e842375c5a3e31 (diff) | |
download | openttd-612516ff7631f427099c9850941202f2ef33e9ac.tar.xz |
(svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests.
Diffstat (limited to 'src/water_map.h')
-rw-r--r-- | src/water_map.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/water_map.h b/src/water_map.h index 41a903dd3..f768a7d78 100644 --- a/src/water_map.h +++ b/src/water_map.h @@ -284,6 +284,17 @@ static inline byte GetWaterTileRandomBits(TileIndex t) return _m[t].m4; } +/** + * Checks whether the tile has water at the ground. + * That is, it is either some plain water tile, or a object/industry/station/... with water under it. + * @return true iff the tile has water at the ground. + * @note Coast tiles are not considered waterish, even if there is water on a halftile. + */ +static inline bool HasTileWaterGround(TileIndex t) +{ + return HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t); +} + /** * Helper function to make a coast tile. |