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author | Eddi-z <43699911+Eddi-z@users.noreply.github.com> | 2019-03-02 18:33:16 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-03-02 17:33:16 +0000 |
commit | b242a04c7d530e5d73c809c53ae857455231a4c6 (patch) | |
tree | b2057df1cda905a1e81ff48881b27d8362f578ac /src/water_map.h | |
parent | 780593ae6010adb3e80620cfcac99934330a14ae (diff) | |
download | openttd-b242a04c7d530e5d73c809c53ae857455231a4c6.tar.xz |
Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
Diffstat (limited to 'src/water_map.h')
-rw-r--r-- | src/water_map.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/water_map.h b/src/water_map.h index ab249a827..5d84d5ba6 100644 --- a/src/water_map.h +++ b/src/water_map.h @@ -94,7 +94,7 @@ static inline WaterTileType GetWaterTileType(TileIndex t) */ static inline bool HasTileWaterClass(TileIndex t) { - return IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT); + return IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_TREES); } /** @@ -204,7 +204,7 @@ static inline bool IsCoast(TileIndex t) */ static inline bool IsCoastTile(TileIndex t) { - return IsTileType(t, MP_WATER) && IsCoast(t); + return (IsTileType(t, MP_WATER) && IsCoast(t)) || (IsTileType(t, MP_TREES) && GetWaterClass(t) != WATER_CLASS_INVALID); } /** |