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author | smatz <smatz@openttd.org> | 2008-04-03 19:55:40 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-04-03 19:55:40 +0000 |
commit | febc5150c9ee3f2df2a1cad8ef527d9541697b22 (patch) | |
tree | 6e5ae7f6b1b5f40dbc7a0e75f50db327a96a8b37 /src/water_cmd.cpp | |
parent | 83f9e141e038d1564ca2ed9d2ff034afbc948dbc (diff) | |
download | openttd-febc5150c9ee3f2df2a1cad8ef527d9541697b22.tar.xz |
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index eba83f1d3..822ebad45 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -597,6 +597,9 @@ static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts, if (image < 4) image += water_base; if (draw_ground) DrawGroundSprite(image, PAL_NONE); + /* End now if buildings are invisible */ + if (IsInvisibilitySet(TO_BUILDINGS)) return; + for (; wdts->delta_x != 0x80; wdts++) { AddSortableSpriteToDraw(wdts->image + base + ((wdts->image < 24) ? locks_base : 0), palette, ti->x + wdts->delta_x, ti->y + wdts->delta_y, |