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authorJ0anJosep <juanjo.ng.83@gmail.com>2018-04-29 13:50:52 +0200
committerfrosch <github@elsenhans.name>2018-04-30 18:55:04 +0200
commit79a551a83ceda50b1b95d2a5519dbcbc6f700d2b (patch)
tree7723211f8f91fe6cc90630dbef27931ae437922f /src/water_cmd.cpp
parent944f785be8e0d994552d96e2990232cba094efdd (diff)
downloadopenttd-79a551a83ceda50b1b95d2a5519dbcbc6f700d2b.tar.xz
Codechange: Use TileAddBy(Diag)Dir when possible.
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r--src/water_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 07b6a9550..737257a82 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -1218,7 +1218,7 @@ void ConvertGroundTilesIntoWaterTiles()
default:
uint dir;
FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope & ~SLOPE_STEEP]) {
- TileIndex dest = TILE_ADD(tile, TileOffsByDir((Direction)dir));
+ TileIndex dest = TileAddByDir(tile, (Direction)dir);
Slope slope_dest = GetTileSlope(dest) & ~SLOPE_STEEP;
if (slope_dest == SLOPE_FLAT || IsSlopeWithOneCornerRaised(slope_dest)) {
MakeShore(tile);