diff options
author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/water_cmd.cpp | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 95ba515bf..ae728f546 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -224,8 +224,8 @@ CommandCost CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2 Depot *depot = new Depot(tile); depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index; - MakeShipDepot(tile, _current_player, DEPOT_NORTH, axis, wc1); - MakeShipDepot(tile2, _current_player, DEPOT_SOUTH, axis, wc2); + MakeShipDepot(tile, _current_company, DEPOT_NORTH, axis, wc1); + MakeShipDepot(tile2, _current_company, DEPOT_SOUTH, axis, wc2); MarkTileDirtyByTile(tile); MarkTileDirtyByTile(tile2); } @@ -314,7 +314,7 @@ static CommandCost DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 fla } if (flags & DC_EXEC) { - MakeLock(tile, _current_player, dir, wc_lower, wc_upper); + MakeLock(tile, _current_company, dir, wc_lower, wc_upper); MarkTileDirtyByTile(tile); MarkTileDirtyByTile(tile - delta); MarkTileDirtyByTile(tile + delta); @@ -418,7 +418,7 @@ CommandCost CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } else if (p2 == 2) { MakeRiver(tile, Random()); } else { - MakeCanal(tile, _current_player, Random()); + MakeCanal(tile, _current_company, Random()); } MarkTileDirtyByTile(tile); MarkCanalsAndRiversAroundDirty(tile); @@ -482,7 +482,7 @@ static CommandCost ClearTile_Water(TileIndex tile, byte flags) }; if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); - if (_current_player == OWNER_WATER) return CMD_ERROR; + if (_current_company == OWNER_WATER) return CMD_ERROR; /* move to the middle tile.. */ return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[GetSection(tile)]), flags); } @@ -741,7 +741,7 @@ static void DrawTile_Water(TileInfo *ti) case WATER_TILE_DEPOT: DrawWaterClassGround(ti); - DrawWaterStuff(ti, _shipdepot_display_seq[GetSection(ti->tile)], PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), 0, false); + DrawWaterStuff(ti, _shipdepot_display_seq[GetSection(ti->tile)], COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)), 0, false); break; } } @@ -754,7 +754,7 @@ void DrawShipDepotSprite(int x, int y, int image) for (; wdts->delta_x != 0x80; wdts++) { Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z); - DrawSprite(wdts->image, PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y); + DrawSprite(wdts->image, COMPANY_SPRITE_COLOR(_local_company), x + pt.x, y + pt.y); } } @@ -993,7 +993,7 @@ static void DoFloodTile(TileIndex target) bool flooded = false; // Will be set to true if something is changed. - _current_player = OWNER_WATER; + _current_company = OWNER_WATER; Slope tileh = GetTileSlope(target, NULL); if (tileh != SLOPE_FLAT) { @@ -1045,7 +1045,7 @@ static void DoFloodTile(TileIndex target) UpdateSignalsInBuffer(); } - _current_player = OWNER_NONE; + _current_company = OWNER_NONE; } /** @@ -1053,7 +1053,7 @@ static void DoFloodTile(TileIndex target) */ static void DoDryUp(TileIndex tile) { - _current_player = OWNER_WATER; + _current_company = OWNER_WATER; switch (GetTileType(tile)) { case MP_RAILWAY: @@ -1089,7 +1089,7 @@ static void DoDryUp(TileIndex tile) default: NOT_REACHED(); } - _current_player = OWNER_NONE; + _current_company = OWNER_NONE; } /** @@ -1213,12 +1213,12 @@ static void ClickTile_Water(TileIndex tile) } } -static void ChangeTileOwner_Water(TileIndex tile, PlayerID old_player, PlayerID new_player) +static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_owner) { - if (!IsTileOwner(tile, old_player)) return; + if (!IsTileOwner(tile, old_owner)) return; - if (new_player != PLAYER_SPECTATOR) { - SetTileOwner(tile, new_player); + if (new_owner != INVALID_OWNER) { + SetTileOwner(tile, new_owner); return; } @@ -1227,7 +1227,7 @@ static void ChangeTileOwner_Water(TileIndex tile, PlayerID old_player, PlayerID /* Set owner of canals and locks ... and also canal under dock there was before. * Check if the new owner after removing depot isn't OWNER_WATER. */ - if (IsTileOwner(tile, old_player)) SetTileOwner(tile, OWNER_NONE); + if (IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE); } static VehicleEnterTileStatus VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y) |