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authorfrosch <frosch@openttd.org>2009-09-13 19:15:59 +0000
committerfrosch <frosch@openttd.org>2009-09-13 19:15:59 +0000
commitebd916be3def20902cf19ffd16555074728eb9c3 (patch)
treec7748d7612a61b9558ffd10ffb176e34584f2376 /src/water_cmd.cpp
parent5de9cc46b50b8e677395543c10b26b59c860212b (diff)
downloadopenttd-ebd916be3def20902cf19ffd16555074728eb9c3.tar.xz
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r--src/water_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 2f27bc704..3857536a4 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -837,8 +837,8 @@ static void FloodVehicle(Vehicle *v)
return;
}
- InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
- InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
+ SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile, AIEventVehicleCrashed::CRASH_FLOODED));
SetDParam(0, pass);