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authoryexo <yexo@openttd.org>2010-09-05 16:00:36 +0000
committeryexo <yexo@openttd.org>2010-09-05 16:00:36 +0000
commit0e250f2bdfc8eb7f435f59398766f7774e31610c (patch)
tree40f51747f1d8d65476c8bfe8e735c8dc53c49307 /src/water_cmd.cpp
parent323c526a4d344025b3ba30ade5923c0d41431d8c (diff)
downloadopenttd-0e250f2bdfc8eb7f435f59398766f7774e31610c.tar.xz
(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r--src/water_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 8b17d968f..8f2895eba 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -332,7 +332,7 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/* can't make water of water! */
if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || wc == WATER_CLASS_SEA)) continue;
- ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+ ret = DoCommand(tile, 0, 0, flags | DC_FORCE_CLEAR_TILE, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) return ret;
cost.AddCost(ret);