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authorrubidium <rubidium@openttd.org>2008-01-09 09:45:45 +0000
committerrubidium <rubidium@openttd.org>2008-01-09 09:45:45 +0000
commit64d691bacc11cfca3b5c948dffb4eeb29aa8746e (patch)
tree5166041a51236814028fc71befa8a3fcb524ecb1 /src/viewport_type.h
parent342ad858e530d0a1aea0645c8604bb05c3d9ecc8 (diff)
downloadopenttd-64d691bacc11cfca3b5c948dffb4eeb29aa8746e.tar.xz
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
Diffstat (limited to 'src/viewport_type.h')
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diff --git a/src/viewport_type.h b/src/viewport_type.h
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+/* $Id$ */
+
+/** @file viewport_type.h Types related to viewports. */
+
+#ifndef VIEWPORT_TYPE_H
+#define VIEWPORT_TYPE_H
+
+#include "zoom_type.h"
+#include "window_type.h"
+#include "tile_type.h"
+
+struct ViewPort {
+ int left,top; // screen coordinates for the viewport
+ int width, height; // screen width/height for the viewport
+
+ int virtual_left, virtual_top; // virtual coordinates
+ int virtual_width, virtual_height; // these are just width << zoom, height << zoom
+
+ ZoomLevel zoom;
+};
+
+enum {
+ ZOOM_IN = 0,
+ ZOOM_OUT = 1,
+ ZOOM_NONE = 2, // hack, used to update the button status
+};
+
+/**
+ * Some values for constructing bounding boxes (BB). The Z positions under bridges are:
+ * z=0..5 Everything that can be built under low bridges.
+ * z=6 reserved, currently unused.
+ * z=7 Z separator between bridge/tunnel and the things under/above it.
+ */
+enum {
+ BB_HEIGHT_UNDER_BRIDGE = 6, ///< Everything that can be built under low bridges, must not exceed this Z height.
+ BB_Z_SEPARATOR = 7, ///< Separates the bridge/tunnel from the things under/above it.
+};
+
+/** Viewport place method (type of highlighted area and placed objects) */
+enum ViewportPlaceMethod {
+ VPM_X_OR_Y = 0, ///< drag in X or Y direction
+ VPM_FIX_X = 1, ///< drag only in X axis
+ VPM_FIX_Y = 2, ///< drag only in Y axis
+ VPM_RAILDIRS = 3, ///< all rail directions
+ VPM_X_AND_Y = 4, ///< area of land in X and Y directions
+ VPM_X_AND_Y_LIMITED = 5, ///< area of land of limited size
+ VPM_SIGNALDIRS = 6, ///< similiar to VMP_RAILDIRS, but with different cursor
+};
+
+/** Viewport highlight mode (for highlighting tiles below cursor) */
+enum ViewportHighlightMode {
+ VHM_NONE = 0, ///< default
+ VHM_RECT = 1, ///< rectangle (stations, depots, ...)
+ VHM_POINT = 2, ///< point (lower land, raise land, level land, ...)
+ VHM_SPECIAL = 3, ///< special mode used for highlighting while dragging (and for tunnels/docks)
+ VHM_DRAG = 4, ///< dragging items in the depot windows
+ VHM_RAIL = 5, ///< rail pieces
+};
+
+/* highlighting draw styles */
+enum HighLightStyle {
+ HT_NONE = 0x00,
+ HT_RECT = 0x80,
+ HT_POINT = 0x40,
+ HT_LINE = 0x20, ///< used for autorail highlighting (longer streches)
+ ///< (uses lower bits to indicate direction)
+ HT_RAIL = 0x10, ///< autorail (one piece)
+ ///< (uses lower bits to indicate direction)
+ HT_DRAG_MASK = 0xF0, ///< masks the drag-type
+
+ /* lower bits (used with HT_LINE and HT_RAIL):
+ * (see ASCII art in autorail.h for a visual interpretation) */
+ HT_DIR_X = 0, ///< X direction
+ HT_DIR_Y = 1, ///< Y direction
+ HT_DIR_HU = 2, ///< horizontal upper
+ HT_DIR_HL = 3, ///< horizontal lower
+ HT_DIR_VL = 4, ///< vertical left
+ HT_DIR_VR = 5, ///< vertical right
+ HT_DIR_MASK = 0x7 ///< masks the drag-direction
+};
+DECLARE_ENUM_AS_BIT_SET(HighLightStyle);
+
+
+struct TileHighlightData {
+ Point size;
+ Point outersize;
+ Point pos;
+ Point offs;
+
+ Point new_pos;
+ Point new_size;
+ Point new_outersize;
+
+ Point selend, selstart;
+
+ byte dirty;
+ byte sizelimit;
+
+ byte drawstyle; // lower bits 0-3 are reserved for detailed highlight information information
+ byte new_drawstyle; // only used in UpdateTileSelection() to as a buffer to compare if there was a change between old and new
+ byte next_drawstyle; // queued, but not yet drawn style
+
+ ViewportHighlightMode place_mode;
+ bool make_square_red;
+ WindowClass window_class;
+ WindowNumber window_number;
+
+ ViewportPlaceMethod select_method;
+ byte select_proc;
+
+ TileIndex redsq;
+};
+
+#endif /* VIEWPORT_TYPE_H */