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authorglx <glx@openttd.org>2008-05-11 15:08:44 +0000
committerglx <glx@openttd.org>2008-05-11 15:08:44 +0000
commitc708ab3b486a2ecf1f163c900ff71fd46764bdfa (patch)
treedfb592610399f3c49e4292af8aacfd992b50d368 /src/viewport.cpp
parentc47926311b5f90086f0c7a44c30f3455748d524c (diff)
downloadopenttd-c708ab3b486a2ecf1f163c900ff71fd46764bdfa.tar.xz
(svn r13047) -Codechange: remove vp_d
Diffstat (limited to 'src/viewport.cpp')
-rw-r--r--src/viewport.cpp56
1 files changed, 27 insertions, 29 deletions
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 499adf69f..7b3d3bfdb 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -156,7 +156,7 @@ static Point MapXYZToViewport(const ViewPort *vp, uint x, uint y, uint z)
void DeleteWindowViewport(Window *w)
{
- w->viewport->width = 0;
+ free(w->viewport);
w->viewport = NULL;
}
@@ -177,7 +177,7 @@ void InitializeWindowViewport(Window *w, int x, int y,
{
assert(w->viewport == NULL);
- ViewPort *vp = &(WP(w, vp_d).vp_data);
+ ViewportData *vp = CallocT<ViewportData>(1);
vp->left = x + w->left;
vp->top = y + w->top;
@@ -194,21 +194,21 @@ void InitializeWindowViewport(Window *w, int x, int y,
if (follow_flags & 0x80000000) {
const Vehicle *veh;
- WP(w, vp_d).follow_vehicle = (VehicleID)(follow_flags & 0xFFFF);
- veh = GetVehicle(WP(w, vp_d).follow_vehicle);
+ vp->follow_vehicle = (VehicleID)(follow_flags & 0xFFFF);
+ veh = GetVehicle(vp->follow_vehicle);
pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
} else {
uint x = TileX(follow_flags) * TILE_SIZE;
uint y = TileY(follow_flags) * TILE_SIZE;
- WP(w, vp_d).follow_vehicle = INVALID_VEHICLE;
+ vp->follow_vehicle = INVALID_VEHICLE;
pt = MapXYZToViewport(vp, x, y, GetSlopeZ(x, y));
}
- WP(w, vp_d).scrollpos_x = pt.x;
- WP(w, vp_d).scrollpos_y = pt.y;
- WP(w, vp_d).dest_scrollpos_x = pt.x;
- WP(w, vp_d).dest_scrollpos_y = pt.y;
+ vp->scrollpos_x = pt.x;
+ vp->scrollpos_y = pt.y;
+ vp->dest_scrollpos_x = pt.x;
+ vp->dest_scrollpos_y = pt.y;
w->viewport = vp;
vp->virtual_left = 0;//pt.x;
@@ -426,9 +426,7 @@ Point GetTileBelowCursor()
Point GetTileZoomCenterWindow(bool in, Window * w)
{
int x, y;
- ViewPort * vp;
-
- vp = w->viewport;
+ ViewPort *vp = w->viewport;
if (in) {
x = ((_cursor.pos.x - vp->left) >> 1) + (vp->width >> 2);
@@ -1581,33 +1579,33 @@ void UpdateViewportPosition(Window *w)
{
const ViewPort *vp = w->viewport;
- if (WP(w, vp_d).follow_vehicle != INVALID_VEHICLE) {
- const Vehicle* veh = GetVehicle(WP(w, vp_d).follow_vehicle);
+ if (w->viewport->follow_vehicle != INVALID_VEHICLE) {
+ const Vehicle* veh = GetVehicle(w->viewport->follow_vehicle);
Point pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
SetViewportPosition(w, pt.x, pt.y);
} else {
/* Ensure the destination location is within the map */
- ClampViewportToMap(vp, WP(w, vp_d).dest_scrollpos_x, WP(w, vp_d).dest_scrollpos_y);
+ ClampViewportToMap(vp, w->viewport->dest_scrollpos_x, w->viewport->dest_scrollpos_y);
- int delta_x = WP(w, vp_d).dest_scrollpos_x - WP(w, vp_d).scrollpos_x;
- int delta_y = WP(w, vp_d).dest_scrollpos_y - WP(w, vp_d).scrollpos_y;
+ int delta_x = w->viewport->dest_scrollpos_x - w->viewport->scrollpos_x;
+ int delta_y = w->viewport->dest_scrollpos_y - w->viewport->scrollpos_y;
if (delta_x != 0 || delta_y != 0) {
if (_patches.smooth_scroll) {
int max_scroll = ScaleByMapSize1D(512);
/* Not at our desired positon yet... */
- WP(w, vp_d).scrollpos_x += Clamp(delta_x / 4, -max_scroll, max_scroll);
- WP(w, vp_d).scrollpos_y += Clamp(delta_y / 4, -max_scroll, max_scroll);
+ w->viewport->scrollpos_x += Clamp(delta_x / 4, -max_scroll, max_scroll);
+ w->viewport->scrollpos_y += Clamp(delta_y / 4, -max_scroll, max_scroll);
} else {
- WP(w, vp_d).scrollpos_x = WP(w, vp_d).dest_scrollpos_x;
- WP(w, vp_d).scrollpos_y = WP(w, vp_d).dest_scrollpos_y;
+ w->viewport->scrollpos_x = w->viewport->dest_scrollpos_x;
+ w->viewport->scrollpos_y = w->viewport->dest_scrollpos_y;
}
}
- ClampViewportToMap(vp, WP(w, vp_d).scrollpos_x, WP(w, vp_d).scrollpos_y);
+ ClampViewportToMap(vp, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
- SetViewportPosition(w, WP(w, vp_d).scrollpos_x, WP(w, vp_d).scrollpos_y);
+ SetViewportPosition(w, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
}
}
@@ -2066,18 +2064,18 @@ bool ScrollWindowTo(int x , int y, Window *w, bool instant)
{
/* The slope cannot be acquired outside of the map, so make sure we are always within the map. */
Point pt = MapXYZToViewport(w->viewport, x, y, GetSlopeZ(Clamp(x, 0, MapSizeX()), Clamp(y, 0, MapSizeY())));
- WP(w, vp_d).follow_vehicle = INVALID_VEHICLE;
+ w->viewport->follow_vehicle = INVALID_VEHICLE;
- if (WP(w, vp_d).dest_scrollpos_x == pt.x && WP(w, vp_d).dest_scrollpos_y == pt.y)
+ if (w->viewport->dest_scrollpos_x == pt.x && w->viewport->dest_scrollpos_y == pt.y)
return false;
if (instant) {
- WP(w, vp_d).scrollpos_x = pt.x;
- WP(w, vp_d).scrollpos_y = pt.y;
+ w->viewport->scrollpos_x = pt.x;
+ w->viewport->scrollpos_y = pt.y;
}
- WP(w, vp_d).dest_scrollpos_x = pt.x;
- WP(w, vp_d).dest_scrollpos_y = pt.y;
+ w->viewport->dest_scrollpos_x = pt.x;
+ w->viewport->dest_scrollpos_y = pt.y;
return true;
}