diff options
author | rubidium <rubidium@openttd.org> | 2009-01-02 22:42:05 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-02 22:42:05 +0000 |
commit | 1357b0a4c2c9cb2cf6d81a2cbc3e851d25c6c735 (patch) | |
tree | f69215ca7fcf8c6741e37e05e4a9c67f0e8e201a /src/viewport.cpp | |
parent | 2086fbcf174b20758cbd9ebb94b3985e2b25ee29 (diff) | |
download | openttd-1357b0a4c2c9cb2cf6d81a2cbc3e851d25c6c735.tar.xz |
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
Diffstat (limited to 'src/viewport.cpp')
-rw-r--r-- | src/viewport.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/viewport.cpp b/src/viewport.cpp index a35c00fe4..a6cacd24b 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1986,11 +1986,12 @@ static bool CheckClickOnWaypoint(const ViewPort *vp, int x, int y) } -static void CheckClickOnLandscape(const ViewPort *vp, int x, int y) +static bool CheckClickOnLandscape(const ViewPort *vp, int x, int y) { Point pt = TranslateXYToTileCoord(vp, x, y); - if (pt.x != -1) ClickTile(TileVirtXY(pt.x, pt.y)); + if (pt.x != -1) return ClickTile(TileVirtXY(pt.x, pt.y)); + return true; } @@ -2018,21 +2019,23 @@ static OnVehicleClickProc* const _on_vehicle_click_proc[] = { Nop // Disaster vehicles }; -void HandleViewportClicked(const ViewPort *vp, int x, int y) +bool HandleViewportClicked(const ViewPort *vp, int x, int y) { const Vehicle *v; - if (CheckClickOnTown(vp, x, y)) return; - if (CheckClickOnStation(vp, x, y)) return; - if (CheckClickOnSign(vp, x, y)) return; - if (CheckClickOnWaypoint(vp, x, y)) return; + if (CheckClickOnTown(vp, x, y)) return true; + if (CheckClickOnStation(vp, x, y)) return true; + if (CheckClickOnSign(vp, x, y)) return true; + if (CheckClickOnWaypoint(vp, x, y)) return true; CheckClickOnLandscape(vp, x, y); v = CheckClickOnVehicle(vp, x, y); if (v != NULL) { DEBUG(misc, 2, "Vehicle %d (index %d) at %p", v->unitnumber, v->index, v); _on_vehicle_click_proc[v->type](v); + return true; } + return CheckClickOnLandscape(vp, x, y); } Vehicle *CheckMouseOverVehicle() |