diff options
author | glx <glx@openttd.org> | 2018-12-09 02:28:14 +0100 |
---|---|---|
committer | glx22 <glx22@users.noreply.github.com> | 2018-12-27 18:09:16 +0100 |
commit | c540d7244531d501f16b485a3e45e358f98853be (patch) | |
tree | 4d270f06b2aa9b4f796d4828e5bfaf3c09cdd4b1 /src/video | |
parent | 8890926b0d1069aec7ef53fd84868a7a3ca02c05 (diff) | |
download | openttd-c540d7244531d501f16b485a3e45e358f98853be.tar.xz |
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
Diffstat (limited to 'src/video')
-rw-r--r-- | src/video/dedicated_v.cpp | 6 | ||||
-rw-r--r-- | src/video/sdl_v.cpp | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp index aaadd9461..47fa64231 100644 --- a/src/video/dedicated_v.cpp +++ b/src/video/dedicated_v.cpp @@ -73,7 +73,7 @@ static void DedicatedSignalHandler(int sig) } #endif -#if defined(WIN32) +#if defined(_WIN32) # include <windows.h> /* GetTickCount */ # include <conio.h> # include <time.h> @@ -150,7 +150,7 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm) ScreenSizeChanged(); BlitterFactory::GetCurrentBlitter()->PostResize(); -#if defined(WIN32) +#if defined(_WIN32) /* For win32 we need to allocate a console (debug mode does the same) */ CreateConsole(); CreateWindowsConsoleThread(); @@ -173,7 +173,7 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm) void VideoDriver_Dedicated::Stop() { -#ifdef WIN32 +#ifdef _WIN32 CloseWindowsConsoleThread(); #endif free(_dedicated_video_mem); diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index f40c4b646..e96decb45 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -264,7 +264,7 @@ static void GetAvailableVideoMode(uint *w, uint *h) *h = _resolutions[best].height; } -#ifdef WIN32 +#ifdef _WIN32 /* Let's redefine the LoadBMP macro with because we are dynamically * loading SDL and need to 'SDL_CALL' all functions */ #undef SDL_LoadBMP @@ -500,7 +500,7 @@ static uint ConvertSdlKeyIntoMy(SDL_keysym *sym, WChar *character) } /* check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards) */ -#if defined(WIN32) || defined(__OS2__) +#if defined(_WIN32) || defined(__OS2__) if (sym->scancode == 41) key = WKC_BACKQUOTE; #elif defined(__APPLE__) if (sym->scancode == 10) key = WKC_BACKQUOTE; |