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author | rubidium <rubidium@openttd.org> | 2009-01-23 16:05:58 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-23 16:05:58 +0000 |
commit | 2a76f869a3d72aa97d75675cd892ff50c2b7289f (patch) | |
tree | eaa46a2c91de7d15076e400cc0a45114e66c8253 /src/video | |
parent | 8800294a33a868f19b2b3690108586a82ad5c087 (diff) | |
download | openttd-2a76f869a3d72aa97d75675cd892ff50c2b7289f.tar.xz |
(svn r15232) -Codechange: sprinklin' of coding style
Diffstat (limited to 'src/video')
-rw-r--r-- | src/video/sdl_v.cpp | 56 |
1 files changed, 25 insertions, 31 deletions
diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index a86feae98..d121c1800 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -43,9 +43,8 @@ void VideoDriver_SDL::MakeDirty(int left, int top, int width, int height) static void UpdatePalette(uint start, uint count) { SDL_Color pal[256]; - uint i; - for (i = 0; i != count; i++) { + for (uint i = 0; i != count; i++) { pal[i].r = _cur_palette[start + i].r; pal[i].g = _cur_palette[start + i].g; pal[i].b = _cur_palette[start + i].b; @@ -87,12 +86,13 @@ static void CheckPaletteAnim() static void DrawSurfaceToScreen() { int n = _num_dirty_rects; - if (n != 0) { - _num_dirty_rects = 0; - if (n > MAX_DIRTY_RECTS) - SDL_CALL SDL_UpdateRect(_sdl_screen, 0, 0, 0, 0); - else - SDL_CALL SDL_UpdateRects(_sdl_screen, n, _dirty_rects); + if (n == 0) return; + + _num_dirty_rects = 0; + if (n > MAX_DIRTY_RECTS) { + SDL_CALL SDL_UpdateRect(_sdl_screen, 0, 0, 0, 0); + } else { + SDL_CALL SDL_UpdateRects(_sdl_screen, n, _dirty_rects); } } @@ -148,22 +148,18 @@ static void GetVideoModes() static void GetAvailableVideoMode(int *w, int *h) { - int i; - int best; - uint delta; - - // all modes available? + /* All modes available? */ if (_all_modes || _num_resolutions == 0) return; - // is the wanted mode among the available modes? - for (i = 0; i != _num_resolutions; i++) { + /* Is the wanted mode among the available modes? */ + for (int i = 0; i != _num_resolutions; i++) { if (*w == _resolutions[i].width && *h == _resolutions[i].height) return; } - // use the closest possible resolution - best = 0; - delta = abs((_resolutions[0].width - *w) * (_resolutions[0].height - *h)); - for (i = 1; i != _num_resolutions; ++i) { + /* Use the closest possible resolution */ + int best = 0; + uint delta = abs((_resolutions[0].width - *w) * (_resolutions[0].height - *h)); + for (int i = 1; i != _num_resolutions; ++i) { uint newdelta = abs((_resolutions[i].width - *w) * (_resolutions[i].height - *h)); if (newdelta < delta) { best = i; @@ -208,7 +204,7 @@ static bool CreateMainSurface(int w, int h) SDL_CALL SDL_FreeSurface(icon); } - // DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK + /* DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK */ newscreen = SDL_CALL SDL_SetVideoMode(w, h, bpp, SDL_SWSURFACE | SDL_HWPALETTE | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE)); if (newscreen == NULL) { DEBUG(driver, 0, "SDL: Couldn't allocate a window to draw on"); @@ -303,7 +299,7 @@ static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym) } } - // check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards) + /* check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards) */ #if defined(WIN32) || defined(__OS2__) if (sym->scancode == 41) key = WKC_BACKQUOTE; #elif defined(__APPLE__) @@ -321,16 +317,12 @@ static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym) if (sym->scancode == 49) key = WKC_BACKQUOTE; #endif - // META are the command keys on mac + /* META are the command keys on mac */ if (sym->mod & KMOD_META) key |= WKC_META; if (sym->mod & KMOD_SHIFT) key |= WKC_SHIFT; if (sym->mod & KMOD_CTRL) key |= WKC_CTRL; if (sym->mod & KMOD_ALT) key |= WKC_ALT; - // these two lines really help porting hotkey combos. Uncomment to use -- Bjarni -#if 0 - DEBUG(driver, 0, "Scancode character pressed %u", sym->scancode); - DEBUG(driver, 0, "Unicode character pressed %u", sym->unicode); -#endif + return (key << 16) + sym->unicode; } @@ -408,9 +400,11 @@ static int PollEvent() } break; - case SDL_QUIT: HandleExitGameRequest(); break; + case SDL_QUIT: + HandleExitGameRequest(); + break; - case SDL_KEYDOWN: /* Toggle full-screen on ALT + ENTER/F */ + case SDL_KEYDOWN: // Toggle full-screen on ALT + ENTER/F if ((ev.key.keysym.mod & (KMOD_ALT | KMOD_META)) && (ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_f)) { ToggleFullScreen(!_fullscreen); @@ -496,7 +490,7 @@ void VideoDriver_SDL::MainLoop() _ctrl_pressed = !!(mod & KMOD_CTRL); _shift_pressed = !!(mod & KMOD_SHIFT); - // determine which directional keys are down + /* determine which directional keys are down */ _dirkeys = (keys[SDLK_LEFT] ? 1 : 0) | (keys[SDLK_UP] ? 2 : 0) | @@ -534,7 +528,7 @@ bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen) _fullscreen = fullscreen; GetVideoModes(); // get the list of available video modes if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) { - // switching resolution failed, put back full_screen to original status + /* switching resolution failed, put back full_screen to original status */ _fullscreen ^= true; return false; } |