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authorrubidium <rubidium@openttd.org>2011-08-24 12:11:10 +0000
committerrubidium <rubidium@openttd.org>2011-08-24 12:11:10 +0000
commit9fe4b959ac90c91185ea0974f9a4d16091b0d3aa (patch)
treeb37424d61a55f93d00cf4b385a28d0842ecc53aa /src/video
parentfde0b4ce146455b4e5a4487973c21908485dba8c (diff)
downloadopenttd-9fe4b959ac90c91185ea0974f9a4d16091b0d3aa.tar.xz
(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
Diffstat (limited to 'src/video')
-rw-r--r--src/video/dedicated_v.h1
-rw-r--r--src/video/null_v.h1
-rw-r--r--src/video/video_driver.hpp13
3 files changed, 15 insertions, 0 deletions
diff --git a/src/video/dedicated_v.h b/src/video/dedicated_v.h
index c06f050cd..7d449d159 100644
--- a/src/video/dedicated_v.h
+++ b/src/video/dedicated_v.h
@@ -29,6 +29,7 @@ public:
/* virtual */ bool ToggleFullscreen(bool fullscreen);
/* virtual */ const char *GetName() const { return "dedicated"; }
+ /* virtual */ bool HasGUI() const { return false; }
};
/** Factory for the dedicated server video driver. */
diff --git a/src/video/null_v.h b/src/video/null_v.h
index fa0ff054f..9bc26c4ef 100644
--- a/src/video/null_v.h
+++ b/src/video/null_v.h
@@ -32,6 +32,7 @@ public:
/* virtual */ bool ToggleFullscreen(bool fullscreen);
/* virtual */ const char *GetName() const { return "null"; }
+ /* virtual */ bool HasGUI() const { return false; }
};
/** Factory the null video driver. */
diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp
index 1e647cb1c..76f624cdb 100644
--- a/src/video/video_driver.hpp
+++ b/src/video/video_driver.hpp
@@ -46,6 +46,19 @@ public:
* @return True if the change succeeded.
*/
virtual bool ToggleFullscreen(bool fullscreen) = 0;
+
+ /**
+ * Whether the driver has a graphical user interface with the end user.
+ * Or in other words, whether we should spawn a thread for world generation
+ * and NewGRF scanning so the graphical updates can keep coming. Otherwise
+ * progress has to be shown on the console, which uses by definition another
+ * thread/process for display purposes.
+ * @return True for all drivers except null and dedicated.
+ */
+ virtual bool HasGUI() const
+ {
+ return true;
+ }
};
/** Base of the factory for the video drivers. */