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author | Michael Lutz <michi@icosahedron.de> | 2021-01-16 16:43:33 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-02-22 22:16:07 +0100 |
commit | 3e49aff35c49190ee9f9f18fcef8db7175d0559a (patch) | |
tree | 9632ce9284acc41d73221daee7266f3795945522 /src/video | |
parent | 6776229047c0f5aac540fc9c367e4abbf5302322 (diff) | |
download | openttd-3e49aff35c49190ee9f9f18fcef8db7175d0559a.tar.xz |
Codechange: Allow video drivers to handle the cursor themselves.
Diffstat (limited to 'src/video')
-rw-r--r-- | src/video/video_driver.hpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp index 57945862a..74bb20f4c 100644 --- a/src/video/video_driver.hpp +++ b/src/video/video_driver.hpp @@ -86,6 +86,20 @@ public: } /** + * Get whether the mouse cursor is drawn by the video driver. + * @return True if cursor drawing is done by the video driver. + */ + virtual bool UseSystemCursor() + { + return false; + } + + /** + * Clear all cached sprites. + */ + virtual void ClearSystemSprites() {} + + /** * Whether the driver has a graphical user interface with the end user. * Or in other words, whether we should spawn a thread for world generation * and NewGRF scanning so the graphical updates can keep coming. Otherwise |