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authortruelight <truelight@openttd.org>2007-07-13 10:46:07 +0000
committertruelight <truelight@openttd.org>2007-07-13 10:46:07 +0000
commit3d684e3477a526396c296b9b55b466ab57b7dde3 (patch)
treec07b6a767864ae6ca17773c447d9a8210cc42fa5 /src/video
parent1e08060929d399e2847732956d2be893dbf7b820 (diff)
downloadopenttd-3d684e3477a526396c296b9b55b466ab57b7dde3.tar.xz
(svn r10537) -Backport r10536: added option for null-driver to configure how long it should run (-vnull:ticks=10000)
Diffstat (limited to 'src/video')
-rw-r--r--src/video/null_v.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video/null_v.cpp b/src/video/null_v.cpp
index 0a01eb6f9..6a0abc6b1 100644
--- a/src/video/null_v.cpp
+++ b/src/video/null_v.cpp
@@ -10,9 +10,11 @@
#include "null_v.h"
static FVideoDriver_Null iFVideoDriver_Null;
+static uint _null_ticks = 0;
const char *VideoDriver_Null::Start(const char* const *parm)
{
+ _null_ticks = GetDriverParamInt(parm, "ticks", 1000);
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
/* Do not render, nor blit */
@@ -29,7 +31,7 @@ void VideoDriver_Null::MainLoop()
{
uint i;
- for (i = 0; i < 1000; i++) {
+ for (i = 0; i < _null_ticks; i++) {
GameLoop();
_screen.dst_ptr = NULL;
UpdateWindows();