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authortruelight <truelight@openttd.org>2007-06-22 20:04:21 +0000
committertruelight <truelight@openttd.org>2007-06-22 20:04:21 +0000
commit2e19d3cf78c759e9583ac113c7a66f3e3e16ccb5 (patch)
tree487e36c90385f72fecad8d7a35fdb2c0192bec39 /src/video/win32_v.cpp
parente90b072c11f842839af974c4db4cff5c42cb49ae (diff)
downloadopenttd-2e19d3cf78c759e9583ac113c7a66f3e3e16ccb5.tar.xz
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
Diffstat (limited to 'src/video/win32_v.cpp')
-rw-r--r--src/video/win32_v.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index 1508e1ebd..583f7f84b 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -795,6 +795,7 @@ static void Win32GdiMainLoop()
{
MSG mesg;
uint32 cur_ticks = GetTickCount();
+ uint32 last_cur_ticks = cur_ticks;
uint32 next_tick = cur_ticks + 30;
_wnd.running = true;
@@ -822,6 +823,8 @@ static void Win32GdiMainLoop()
}
cur_ticks = GetTickCount();
+ _realtime_tick += cur_ticks - last_cur_ticks;
+ last_cur_ticks = cur_ticks;
if (cur_ticks >= next_tick || (_fast_forward && !_pause_game) || cur_ticks < prev_cur_ticks) {
next_tick = cur_ticks + 30;
_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;