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authorMichael Lutz <michi@icosahedron.de>2021-01-16 16:43:03 +0100
committerMichael Lutz <michi@icosahedron.de>2021-02-22 22:16:07 +0100
commitaf4d32357cc4cea6878c61c366378477e62915d0 (patch)
treebdbac329c470814933215e0732871370a73cb1fc /src/video/win32_v.cpp
parent78b8fc3e4fea1f1788ea793c4e9cf1e39898135a (diff)
downloadopenttd-af4d32357cc4cea6878c61c366378477e62915d0.tar.xz
Codechange: [Win32] Move common initialization and finalization to the video driver base class.
Diffstat (limited to 'src/video/win32_v.cpp')
-rw-r--r--src/video/win32_v.cpp81
1 files changed, 43 insertions, 38 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index 58dad7851..7ebac069d 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -46,7 +46,6 @@ static struct {
int height; ///< Height in pixels of our display surface.
int width_org; ///< Original monitor resolution width, before we changed it.
int height_org; ///< Original monitor resolution height, before we changed it.
- bool fullscreen; ///< Whether to use (true) fullscreen mode.
bool has_focus; ///< Does our window have system focus?
bool running; ///< Is the main loop running?
} _wnd;
@@ -142,6 +141,13 @@ static uint MapWindowsKey(uint sym)
return key;
}
+/** Colour depth to use for fullscreen display modes. */
+uint8 VideoDriver_Win32Base::GetFullscreenBpp()
+{
+ /* Check modes for the relevant fullscreen bpp */
+ return _support8bpp != S8BPP_HARDWARE ? 32 : BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
+}
+
/**
* Instantiate a new window.
* @param full_screen Whether to make a full screen window or not.
@@ -154,7 +160,7 @@ bool VideoDriver_Win32Base::MakeWindow(bool full_screen)
_fullscreen = full_screen;
/* recreate window? */
- if ((full_screen || _wnd.fullscreen) && this->main_wnd) {
+ if ((full_screen || this->fullscreen) && this->main_wnd) {
DestroyWindow(this->main_wnd);
this->main_wnd = 0;
}
@@ -168,13 +174,12 @@ bool VideoDriver_Win32Base::MakeWindow(bool full_screen)
DM_BITSPERPEL |
DM_PELSWIDTH |
DM_PELSHEIGHT;
- settings.dmBitsPerPel = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
+ settings.dmBitsPerPel = this->GetFullscreenBpp();
settings.dmPelsWidth = _wnd.width_org;
settings.dmPelsHeight = _wnd.height_org;
/* Check for 8 bpp support. */
- if (settings.dmBitsPerPel == 8 &&
- (_support8bpp != S8BPP_HARDWARE || ChangeDisplaySettings(&settings, CDS_FULLSCREEN | CDS_TEST) != DISP_CHANGE_SUCCESSFUL)) {
+ if (settings.dmBitsPerPel == 8 && ChangeDisplaySettings(&settings, CDS_FULLSCREEN | CDS_TEST) != DISP_CHANGE_SUCCESSFUL) {
settings.dmBitsPerPel = 32;
}
@@ -193,7 +198,7 @@ bool VideoDriver_Win32Base::MakeWindow(bool full_screen)
this->MakeWindow(false); // don't care about the result
return false; // the request failed
}
- } else if (_wnd.fullscreen) {
+ } else if (this->fullscreen) {
/* restore display? */
ChangeDisplaySettings(nullptr, 0);
/* restore the resolution */
@@ -207,8 +212,8 @@ bool VideoDriver_Win32Base::MakeWindow(bool full_screen)
int w, h;
showstyle = SW_SHOWNORMAL;
- _wnd.fullscreen = full_screen;
- if (_wnd.fullscreen) {
+ this->fullscreen = full_screen;
+ if (this->fullscreen) {
style = WS_POPUP;
SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
} else {
@@ -661,7 +666,7 @@ LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
switch (wParam) {
case VK_RETURN:
case 'F': // Full Screen on ALT + ENTER/F
- ToggleFullScreen(!_wnd.fullscreen);
+ ToggleFullScreen(!video_driver->fullscreen);
return 0;
case VK_MENU: // Just ALT
@@ -780,7 +785,7 @@ LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
bool active = (LOWORD(wParam) != WA_INACTIVE);
bool minimized = (HIWORD(wParam) != 0);
- if (_wnd.fullscreen) {
+ if (video_driver->fullscreen) {
if (active && minimized) {
/* Restore the game window */
ShowWindow(hwnd, SW_RESTORE);
@@ -836,20 +841,12 @@ static const Dimension default_resolutions[] = {
{ 1920, 1200 }
};
-static void FindResolutions()
+static void FindResolutions(uint8 bpp)
{
- uint i;
- DEVMODEA dm;
-
- /* Check modes for the relevant fullscreen bpp */
- uint bpp = _support8bpp != S8BPP_HARDWARE ? 32 : BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
-
_resolutions.clear();
- /* XXX - EnumDisplaySettingsW crashes with unicows.dll on Windows95
- * Doesn't really matter since we don't pass a string anyways, but still
- * a letdown */
- for (i = 0; EnumDisplaySettingsA(nullptr, i, &dm) != 0; i++) {
+ DEVMODE dm;
+ for (uint i = 0; EnumDisplaySettings(nullptr, i, &dm) != 0; i++) {
if (dm.dmBitsPerPel != bpp || dm.dmPelsWidth < 640 || dm.dmPelsHeight < 480) continue;
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(dm.dmPelsWidth, dm.dmPelsHeight)) != _resolutions.end()) continue;
_resolutions.emplace_back(dm.dmPelsWidth, dm.dmPelsHeight);
@@ -863,6 +860,29 @@ static void FindResolutions()
SortResolutions();
}
+void VideoDriver_Win32Base::Initialize()
+{
+ this->UpdateAutoResolution();
+
+ memset(&_wnd, 0, sizeof(_wnd));
+
+ RegisterWndClass();
+ FindResolutions(this->GetFullscreenBpp());
+
+ /* fullscreen uses those */
+ _wnd.width = _wnd.width_org = _cur_resolution.width;
+ _wnd.height = _wnd.height_org = _cur_resolution.height;
+
+ DEBUG(driver, 2, "Resolution for display: %ux%u", _cur_resolution.width, _cur_resolution.height);
+}
+
+void VideoDriver_Win32Base::Stop()
+{
+ DestroyWindow(this->main_wnd);
+
+ if (this->fullscreen) ChangeDisplaySettings(nullptr, 0);
+ MyShowCursor(true);
+}
void VideoDriver_Win32Base::MakeDirty(int left, int top, int width, int height)
{
Rect r = {left, top, left + width, top + height};
@@ -1109,22 +1129,9 @@ const char *VideoDriver_Win32GDI::Start(const StringList &param)
{
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) return "Only real blitters supported";
- this->UpdateAutoResolution();
-
- memset(&_wnd, 0, sizeof(_wnd));
-
- RegisterWndClass();
+ this->Initialize();
this->MakePalette();
-
- FindResolutions();
-
- DEBUG(driver, 2, "Resolution for display: %ux%u", _cur_resolution.width, _cur_resolution.height);
-
- /* fullscreen uses those */
- _wnd.width_org = _cur_resolution.width;
- _wnd.height_org = _cur_resolution.height;
-
this->AllocateBackingStore(_cur_resolution.width, _cur_resolution.height);
this->MakeWindow(_fullscreen);
@@ -1139,10 +1146,8 @@ void VideoDriver_Win32GDI::Stop()
{
DeleteObject(this->gdi_palette);
DeleteObject(this->dib_sect);
- DestroyWindow(this->main_wnd);
- if (_wnd.fullscreen) ChangeDisplaySettings(nullptr, 0);
- MyShowCursor(true);
+ this->VideoDriver_Win32Base::Stop();
}
bool VideoDriver_Win32GDI::AllocateBackingStore(int w, int h, bool force)