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authorMichael Lutz <michi@icosahedron.de>2021-02-21 00:35:35 +0100
committerMichael Lutz <michi@icosahedron.de>2021-02-22 22:16:07 +0100
commit5ad545dcc16a27cdabd8636f4970ee12b9cec54b (patch)
tree561181a7db959808c8f6cb04d49ab9032a175453 /src/video/win32_v.cpp
parent3a77ade6b25d34890f51931e874fbe0e3b48a744 (diff)
downloadopenttd-5ad545dcc16a27cdabd8636f4970ee12b9cec54b.tar.xz
Codechange: [OpenGL] Only update the dirty parts of the video buffer texture.
Diffstat (limited to 'src/video/win32_v.cpp')
-rw-r--r--src/video/win32_v.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index ddfe365f7..6df1d3528 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -64,8 +64,6 @@ static std::condition_variable_any *_draw_signal = nullptr;
static volatile bool _draw_continue;
/** Local copy of the palette for use in the drawing thread. */
static Palette _local_palette;
-/** Region of the screen that needs redrawing. */
-static Rect _dirty_rect;
bool VideoDriver_Win32Base::ClaimMousePointer()
{
@@ -886,7 +884,7 @@ void VideoDriver_Win32Base::Stop()
void VideoDriver_Win32Base::MakeDirty(int left, int top, int width, int height)
{
Rect r = {left, top, left + width, top + height};
- _dirty_rect = BoundingRect(_dirty_rect, r);
+ this->dirty_rect = BoundingRect(this->dirty_rect, r);
}
void VideoDriver_Win32Base::CheckPaletteAnim()
@@ -1243,7 +1241,7 @@ void VideoDriver_Win32GDI::Paint()
{
PerformanceMeasurer framerate(PFE_VIDEO);
- if (IsEmptyRect(_dirty_rect)) return;
+ if (IsEmptyRect(this->dirty_rect)) return;
HDC dc = GetDC(this->main_wnd);
HDC dc2 = CreateCompatibleDC(dc);
@@ -1279,7 +1277,7 @@ void VideoDriver_Win32GDI::Paint()
ReleaseDC(this->main_wnd, dc);
- _dirty_rect = {};
+ this->dirty_rect = {};
}
void VideoDriver_Win32GDI::PaintThread()
@@ -1446,6 +1444,8 @@ bool VideoDriver_Win32OpenGL::AllocateBackingStore(int w, int h, bool force)
if (this->gl_rc == nullptr) return false;
+ this->dirty_rect = {};
+
bool res = OpenGLBackend::Get()->Resize(w, h);
_wnd.buffer_bits = OpenGLBackend::Get()->GetVideoBuffer();
return res;
@@ -1455,6 +1455,8 @@ void VideoDriver_Win32OpenGL::Paint()
{
PerformanceMeasurer framerate(PFE_VIDEO);
+ if (IsEmptyRect(this->dirty_rect)) return;
+
if (_cur_palette.count_dirty != 0) {
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
@@ -1473,8 +1475,10 @@ void VideoDriver_Win32OpenGL::Paint()
_cur_palette.count_dirty = 0;
}
- OpenGLBackend::Get()->Paint();
+ OpenGLBackend::Get()->Paint(this->dirty_rect);
SwapBuffers(this->dc);
+
+ this->dirty_rect = {};
}
#endif /* WITH_OPENGL */