diff options
author | Michael Lutz <michi@icosahedron.de> | 2021-01-16 16:43:42 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-02-22 22:16:07 +0100 |
commit | 200be7d20cf736db309c70f7eae35268d812f706 (patch) | |
tree | a8f018899017f7cddd8c3fdecee478f5d18fb470 /src/video/win32_v.cpp | |
parent | 01ef44fa4ff800c03994d904a8eef445f1871b32 (diff) | |
download | openttd-200be7d20cf736db309c70f7eae35268d812f706.tar.xz |
Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer.
Diffstat (limited to 'src/video/win32_v.cpp')
-rw-r--r-- | src/video/win32_v.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index f5c6d3cc7..a9342d5f4 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -1545,14 +1545,19 @@ bool VideoDriver_Win32OpenGL::AllocateBackingStore(int w, int h, bool force) void *VideoDriver_Win32OpenGL::GetVideoPointer() { + if (BlitterFactory::GetCurrentBlitter()->NeedsAnimationBuffer()) { + this->anim_buffer = OpenGLBackend::Get()->GetAnimBuffer(); + } return OpenGLBackend::Get()->GetVideoBuffer(); } void VideoDriver_Win32OpenGL::ReleaseVideoPointer() { + if (this->anim_buffer != nullptr) OpenGLBackend::Get()->ReleaseAnimBuffer(this->dirty_rect); OpenGLBackend::Get()->ReleaseVideoBuffer(this->dirty_rect); this->dirty_rect = {}; _screen.dst_ptr = nullptr; + this->anim_buffer = nullptr; } void VideoDriver_Win32OpenGL::Paint() |