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authorPatric Stout <truebrain@openttd.org>2021-02-20 11:08:20 +0100
committerPatric Stout <github@truebrain.nl>2021-02-20 17:08:44 +0100
commit790fa7102ec934544b427dd5fa9fc4f7099fd4da (patch)
tree7eeb947fad5f31e517e23d0e9d44693f510889f7 /src/video/sdl_v.h
parent761efbb4571397fe9e5f19049ca64663e12cbc1e (diff)
downloadopenttd-790fa7102ec934544b427dd5fa9fc4f7099fd4da.tar.xz
Codechange: be consistent in naming the paint function Paint()
Also move this function to be a class member. This to allow further deduplicating of code in a later commit.
Diffstat (limited to 'src/video/sdl_v.h')
-rw-r--r--src/video/sdl_v.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video/sdl_v.h b/src/video/sdl_v.h
index 896a6f5b8..a51062d85 100644
--- a/src/video/sdl_v.h
+++ b/src/video/sdl_v.h
@@ -41,6 +41,8 @@ protected:
void InputLoop() override;
bool LockVideoBuffer() override;
void UnlockVideoBuffer() override;
+ void Paint() override;
+ void PaintThread() override;
private:
std::unique_lock<std::recursive_mutex> draw_lock;
@@ -48,6 +50,8 @@ private:
int PollEvent();
bool CreateMainSurface(uint w, uint h);
void SetupKeyboard();
+
+ static void PaintThreadThunk(VideoDriver_SDL *drv);
};
/** Factory for the SDL video driver. */