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authorPatric Stout <truebrain@openttd.org>2021-02-19 11:01:49 +0100
committerPatric Stout <github@truebrain.nl>2021-02-20 17:08:44 +0100
commit661eb39ecc3a128c24dbbc4f53d1c075fe89bc93 (patch)
treec579f44c8186f43169138cafce3ed02d38baf2ef /src/video/sdl_v.cpp
parent38b4ae1c0ea05944cda66a499454a5b08a7a4462 (diff)
downloadopenttd-661eb39ecc3a128c24dbbc4f53d1c075fe89bc93.tar.xz
Codechange: move all input-handling of video-drivers into InputLoop
Diffstat (limited to 'src/video/sdl_v.cpp')
-rw-r--r--src/video/sdl_v.cpp98
1 files changed, 51 insertions, 47 deletions
diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp
index 7c75ebfea..44391f184 100644
--- a/src/video/sdl_v.cpp
+++ b/src/video/sdl_v.cpp
@@ -647,15 +647,61 @@ void VideoDriver_SDL::Stop()
}
}
+void VideoDriver_SDL::InputLoop()
+{
+ uint32 mod = SDL_GetModState();
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ Uint8 *keys = SDL_GetKeyboardState(&numkeys);
+#else
+ int numkeys;
+ Uint8 *keys = SDL_GetKeyState(&numkeys);
+#endif
+
+ bool old_ctrl_pressed = _ctrl_pressed;
+
+ _ctrl_pressed = !!(mod & KMOD_CTRL);
+ _shift_pressed = !!(mod & KMOD_SHIFT);
+
+#if defined(_DEBUG)
+ if (_shift_pressed)
+#else
+ /* Speedup when pressing tab, except when using ALT+TAB
+ * to switch to another application. */
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ if (keys[SDL_SCANCODE_TAB] && (mod & KMOD_ALT) == 0)
+#else
+ if (keys[SDLK_TAB] && (mod & KMOD_ALT) == 0)
+#endif /* SDL_VERSION_ATLEAST(1, 3, 0) */
+#endif /* defined(_DEBUG) */
+ {
+ if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
+ } else if (_fast_forward & 2) {
+ _fast_forward = 0;
+ }
+
+ /* Determine which directional keys are down. */
+ _dirkeys =
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ (keys[SDL_SCANCODE_LEFT] ? 1 : 0) |
+ (keys[SDL_SCANCODE_UP] ? 2 : 0) |
+ (keys[SDL_SCANCODE_RIGHT] ? 4 : 0) |
+ (keys[SDL_SCANCODE_DOWN] ? 8 : 0);
+#else
+ (keys[SDLK_LEFT] ? 1 : 0) |
+ (keys[SDLK_UP] ? 2 : 0) |
+ (keys[SDLK_RIGHT] ? 4 : 0) |
+ (keys[SDLK_DOWN] ? 8 : 0);
+#endif
+
+ if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
+}
+
void VideoDriver_SDL::MainLoop()
{
auto cur_ticks = std::chrono::steady_clock::now();
auto last_realtime_tick = cur_ticks;
auto next_game_tick = cur_ticks;
auto next_draw_tick = cur_ticks;
- uint32 mod;
- int numkeys;
- Uint8 *keys;
CheckPaletteAnim();
@@ -697,29 +743,6 @@ void VideoDriver_SDL::MainLoop()
while (PollEvent() == -1) {}
if (_exit_game) break;
- mod = SDL_GetModState();
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- keys = SDL_GetKeyboardState(&numkeys);
-#else
- keys = SDL_GetKeyState(&numkeys);
-#endif
-#if defined(_DEBUG)
- if (_shift_pressed)
-#else
- /* Speedup when pressing tab, except when using ALT+TAB
- * to switch to another application */
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- if (keys[SDL_SCANCODE_TAB] && (mod & KMOD_ALT) == 0)
-#else
- if (keys[SDLK_TAB] && (mod & KMOD_ALT) == 0)
-#endif /* SDL_VERSION_ATLEAST(1, 3, 0) */
-#endif /* defined(_DEBUG) */
- {
- if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
- } else if (_fast_forward & 2) {
- _fast_forward = 0;
- }
-
cur_ticks = std::chrono::steady_clock::now();
/* If more than a millisecond has passed, increase the _realtime_tick. */
@@ -751,27 +774,8 @@ void VideoDriver_SDL::MainLoop()
/* Avoid next_draw_tick getting behind more and more if it cannot keep up. */
if (next_draw_tick < cur_ticks - ALLOWED_DRIFT * this->GetDrawInterval()) next_draw_tick = cur_ticks;
- bool old_ctrl_pressed = _ctrl_pressed;
-
- _ctrl_pressed = !!(mod & KMOD_CTRL);
- _shift_pressed = !!(mod & KMOD_SHIFT);
-
- /* determine which directional keys are down */
- _dirkeys =
-#if SDL_VERSION_ATLEAST(1, 3, 0)
- (keys[SDL_SCANCODE_LEFT] ? 1 : 0) |
- (keys[SDL_SCANCODE_UP] ? 2 : 0) |
- (keys[SDL_SCANCODE_RIGHT] ? 4 : 0) |
- (keys[SDL_SCANCODE_DOWN] ? 8 : 0);
-#else
- (keys[SDLK_LEFT] ? 1 : 0) |
- (keys[SDLK_UP] ? 2 : 0) |
- (keys[SDLK_RIGHT] ? 4 : 0) |
- (keys[SDLK_DOWN] ? 8 : 0);
-#endif
- if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
-
- InputLoop();
+ this->InputLoop();
+ ::InputLoop();
UpdateWindows();
_local_palette = _cur_palette;