summaryrefslogtreecommitdiff
path: root/src/video/sdl2_opengl_v.h
diff options
context:
space:
mode:
authorPatric Stout <truebrain@openttd.org>2021-01-17 15:46:38 +0100
committerMichael Lutz <michi@icosahedron.de>2021-02-22 22:16:07 +0100
commita3039403729abb52679984a55e8d46fc527629b2 (patch)
treeeedf474fb33dab4591ad1c7b41f2abd8b64fd75d /src/video/sdl2_opengl_v.h
parenta77b202767d98ae0904e6f42efb10a38c4c40c4e (diff)
downloadopenttd-a3039403729abb52679984a55e8d46fc527629b2.tar.xz
Feature: [SDL2] OpenGL support
Diffstat (limited to 'src/video/sdl2_opengl_v.h')
-rw-r--r--src/video/sdl2_opengl_v.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/video/sdl2_opengl_v.h b/src/video/sdl2_opengl_v.h
new file mode 100644
index 000000000..6aff3b5f5
--- /dev/null
+++ b/src/video/sdl2_opengl_v.h
@@ -0,0 +1,52 @@
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file sdl2_opengl_v.h OpenGL backend of the SDL2 video driver. */
+
+#include "sdl2_v.h"
+
+/** The OpenGL video driver for windows. */
+class VideoDriver_SDL_OpenGL : public VideoDriver_SDL {
+public:
+ VideoDriver_SDL_OpenGL() : gl_context(nullptr), anim_buffer(nullptr) {}
+
+ const char *Start(const StringList &param) override;
+
+ void Stop() override;
+
+ bool HasEfficient8Bpp() const override { return true; }
+
+ bool UseSystemCursor() override { return true; }
+
+ void ClearSystemSprites() override;
+
+ bool HasAnimBuffer() override { return true; }
+ uint8 *GetAnimBuffer() override { return this->anim_buffer; }
+
+ const char *GetName() const override { return "sdl-opengl"; }
+
+protected:
+ bool AllocateBackingStore(int w, int h, bool force = false) override;
+ void *GetVideoPointer() override;
+ void ReleaseVideoPointer() override;
+ void Paint() override;
+ bool CreateMainWindow(uint w, uint h, uint flags) override;
+
+private:
+ void *gl_context; ///< OpenGL context.
+ uint8 *anim_buffer; ///< Animation buffer from OpenGL back-end.
+
+ const char *AllocateContext();
+ void DestroyContext();
+};
+
+/** The factory for SDL' OpenGL video driver. */
+class FVideoDriver_SDL_OpenGL : public DriverFactoryBase {
+public:
+ FVideoDriver_SDL_OpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 8, "sdl-opengl", "SDL OpenGL Video Driver") {}
+ /* virtual */ Driver *CreateInstance() const override { return new VideoDriver_SDL_OpenGL(); }
+};