diff options
author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2018-07-19 21:17:07 +0200 |
---|---|---|
committer | Patric Stout <truebrain@openttd.org> | 2018-07-19 21:17:07 +0200 |
commit | 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad (patch) | |
tree | 36da708e128fc68d9ceac32362503df43af2fc22 /src/video/cocoa | |
parent | a3d1950b656787b76fbccec1aedd63407c34c2f1 (diff) | |
download | openttd-2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad.tar.xz |
Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
Diffstat (limited to 'src/video/cocoa')
-rw-r--r-- | src/video/cocoa/wnd_quartz.mm | 3 | ||||
-rw-r--r-- | src/video/cocoa/wnd_quickdraw.mm | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/video/cocoa/wnd_quartz.mm b/src/video/cocoa/wnd_quartz.mm index 7bec27824..4245a3c18 100644 --- a/src/video/cocoa/wnd_quartz.mm +++ b/src/video/cocoa/wnd_quartz.mm @@ -33,6 +33,7 @@ #include "cocoa_v.h" #include "../../core/math_func.hpp" #include "../../gfx_func.h" +#include "../../framerate_type.h" /* On some old versions of MAC OS this may not be defined. * Those versions generally only produce code for PPC. So it should be safe to @@ -431,6 +432,8 @@ WindowQuartzSubdriver::~WindowQuartzSubdriver() void WindowQuartzSubdriver::Draw(bool force_update) { + PerformanceMeasurer framerate(PFE_VIDEO); + /* Check if we need to do anything */ if (this->num_dirty_rects == 0 || [ this->window isMiniaturized ]) return; diff --git a/src/video/cocoa/wnd_quickdraw.mm b/src/video/cocoa/wnd_quickdraw.mm index df10d8773..8475efb0f 100644 --- a/src/video/cocoa/wnd_quickdraw.mm +++ b/src/video/cocoa/wnd_quickdraw.mm @@ -32,6 +32,7 @@ #include "cocoa_v.h" #include "../../core/math_func.hpp" #include "../../gfx_func.h" +#include "../../framerate_type.h" /** * Important notice regarding all modifications!!!!!!! @@ -361,6 +362,8 @@ WindowQuickdrawSubdriver::~WindowQuickdrawSubdriver() void WindowQuickdrawSubdriver::Draw(bool force_update) { + PerformanceMeasurer framerate(PFE_VIDEO); + /* Check if we need to do anything */ if (this->num_dirty_rects == 0 || [ this->window isMiniaturized ]) return; |