diff options
author | rubidium <rubidium@openttd.org> | 2011-12-08 19:37:33 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-12-08 19:37:33 +0000 |
commit | 61625e53c96572528745b79a63ba614b74c8f301 (patch) | |
tree | f748a6f1eb557f7466346597b167607d1ae75413 /src/video/cocoa | |
parent | 8630e97b4f0d078ca492944f383790979b85f8c1 (diff) | |
download | openttd-61625e53c96572528745b79a63ba614b74c8f301.tar.xz |
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
Diffstat (limited to 'src/video/cocoa')
-rw-r--r-- | src/video/cocoa/event.mm | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/video/cocoa/event.mm b/src/video/cocoa/event.mm index 3a9a62595..e9753fdc7 100644 --- a/src/video/cocoa/event.mm +++ b/src/video/cocoa/event.mm @@ -99,7 +99,7 @@ static void QZ_CheckPaletteAnim() break; case Blitter::PALETTE_ANIMATION_BLITTER: - blitter->PaletteAnimate(_cur_palette.first_dirty, _cur_palette.count_dirty); + blitter->PaletteAnimate(_cur_palette); break; case Blitter::PALETTE_ANIMATION_NONE: @@ -555,7 +555,6 @@ void QZ_GameLoop() uint32 cur_ticks = GetTick(); uint32 last_cur_ticks = cur_ticks; uint32 next_tick = cur_ticks + MILLISECONDS_PER_TICK; - uint32 pal_tick = 0; #ifdef _DEBUG uint32 et0 = GetTick(); @@ -615,10 +614,7 @@ void QZ_GameLoop() GameLoop(); UpdateWindows(); - if (++pal_tick > 4) { - QZ_CheckPaletteAnim(); - pal_tick = 1; - } + QZ_CheckPaletteAnim(); _cocoa_subdriver->Draw(); } else { #ifdef _DEBUG |