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authorbjarni <bjarni@openttd.org>2007-12-08 15:21:37 +0000
committerbjarni <bjarni@openttd.org>2007-12-08 15:21:37 +0000
commit2256d9d378365850ba247e7e02631cf458a4fca2 (patch)
tree00ab1f0d175488d1808d5000f9fc19a99b24e94c /src/video/cocoa/wnd_quartz.mm
parent625a4f8e9a4438c11a65f32800f0deacc9446d4b (diff)
downloadopenttd-2256d9d378365850ba247e7e02631cf458a4fca2.tar.xz
(svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
The reason is that quickdraw is way faster (try fast forward) 10.5 will still use quartz as it can't handle quickdraw.
Diffstat (limited to 'src/video/cocoa/wnd_quartz.mm')
-rw-r--r--src/video/cocoa/wnd_quartz.mm4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video/cocoa/wnd_quartz.mm b/src/video/cocoa/wnd_quartz.mm
index 044f3c67f..493e80260 100644
--- a/src/video/cocoa/wnd_quartz.mm
+++ b/src/video/cocoa/wnd_quartz.mm
@@ -782,8 +782,8 @@ CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp)
{
WindowQuartzSubdriver *ret;
- if (!MacOSVersionIsAtLeast(10, 4, 0)) {
- DEBUG(driver, 0, "The cocoa quartz subdriver requires Mac OS X 10.4 or later.");
+ if (!MacOSVersionIsAtLeast(10, 5, 0)) {
+ DEBUG(driver, 0, "The cocoa quartz subdriver requires Mac OS X 10.5 or later.");
return NULL;
}