summaryrefslogtreecommitdiff
path: root/src/video/cocoa/cocoa_wnd.mm
diff options
context:
space:
mode:
authorMichael Lutz <michi@icosahedron.de>2021-01-03 15:23:08 +0100
committerMichael Lutz <michi@icosahedron.de>2021-01-03 21:20:28 +0100
commit4ce53cb85113956be318c12801d5663a26e3fef9 (patch)
treee2136e9f73b0611f08a5c946a6288abdf5881868 /src/video/cocoa/cocoa_wnd.mm
parentc860a247d3e21628a0ac799d4d99ae178bb8a4a3 (diff)
downloadopenttd-4ce53cb85113956be318c12801d5663a26e3fef9.tar.xz
Fix: [OSX] Quitting in fullscreen mode would loose the original window size.
This replicates the behaviour on e.g. Windows, which saves the original window size.
Diffstat (limited to 'src/video/cocoa/cocoa_wnd.mm')
-rw-r--r--src/video/cocoa/cocoa_wnd.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video/cocoa/cocoa_wnd.mm b/src/video/cocoa/cocoa_wnd.mm
index a2854adaf..8c16dd1ef 100644
--- a/src/video/cocoa/cocoa_wnd.mm
+++ b/src/video/cocoa/cocoa_wnd.mm
@@ -73,7 +73,7 @@ static OTTDMain *_ottd_main;
[ _cocoa_subdriver->cocoaview resetCursorRects ];
/* Hand off to main application code. */
- QZ_GameLoop();
+ static_cast<VideoDriver_Cocoa *>(VideoDriver::GetInstance())->GameLoop();
/* We are done, thank you for playing. */
[ self performSelectorOnMainThread:@selector(stopEngine) withObject:nil waitUntilDone:FALSE ];