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authorMichael Lutz <michi@icosahedron.de>2020-04-10 23:47:01 +0200
committerMichael Lutz <michi@icosahedron.de>2020-04-12 18:44:43 +0200
commit9dd8b3d430cc4d5f385b97e03e02fbc9865d069c (patch)
treec182d40dd56733ff55f81e6fa26e1711cea8942f /src/video/cocoa/cocoa_v.h
parent0e5be3887cd6d77a4f6ab1e8a1b23701de7f12e7 (diff)
downloadopenttd-9dd8b3d430cc4d5f385b97e03e02fbc9865d069c.tar.xz
Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver.
Diffstat (limited to 'src/video/cocoa/cocoa_v.h')
-rw-r--r--src/video/cocoa/cocoa_v.h18
1 files changed, 2 insertions, 16 deletions
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h
index ee8c29c85..7286c685b 100644
--- a/src/video/cocoa/cocoa_v.h
+++ b/src/video/cocoa/cocoa_v.h
@@ -190,10 +190,8 @@ public:
extern CocoaSubdriver *_cocoa_subdriver;
#ifdef ENABLE_COCOA_QUARTZ
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp);
#endif
-#endif
void QZ_GameSizeChanged();
@@ -223,16 +221,7 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i
@end
/** Subclass of NSView to fix Quartz rendering and mouse awareness */
-@interface OTTD_CocoaView : NSView
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
-# if MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4
- <NSTextInputClient, NSTextInput>
-# else
- <NSTextInputClient>
-# endif /* MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 */
-#else
- <NSTextInput>
-#endif /* MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 */
+@interface OTTD_CocoaView : NSView <NSTextInputClient>
{
CocoaSubdriver *driver;
NSTrackingRectTag trackingtag;
@@ -252,10 +241,7 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i
@end
/** Delegate for our NSWindow to send ask for quit on close */
-@interface OTTD_CocoaWindowDelegate : NSObject
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
- <NSWindowDelegate>
-#endif
+@interface OTTD_CocoaWindowDelegate : NSObject <NSWindowDelegate>
{
CocoaSubdriver *driver;
}